let me say something to the tanks:

its not that you are so good, but rather the pvp design is so bad.

Melee lose ALOT of dmg due to positional requirements..and with Auto-Face Target and small reticules this makes things alot harder...1 example is Monk's Dragon Kick which is a must have on your target...150 from flank...100 if not...thats +50% dmg gone. and this is for nearly all the abilities. don't get me started on B4B and it's stupid 25% dmg taken crap.

Casters and ranged have nearly no defensives and are forced to just run around kiting and if they stand still...with 3 people on them..nearly everything will get interrupted...play SMN if you want to see the squishiness in action.

So if any of you are truly skilled players...you wouldn't bother with the easiest job to play if you want to increase your chance at victory..play the hard roles so you wouldn't be in a group with someone who wouldn't know how.