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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by JackFross View Post
    Okay. I'll run through every single level 60 Instance from Aetherochemical Research Facility up and through Burden of the Son (Savage). One at a time. I am gonna just lump dungeons together, because they all function identically.

    Dungeons
    - Trash pack - SS at the end gives you Mana for the next pack or the following boss.
    - Boss - SS at the end gives you Mana to turn Grit on and Mana for the next pack.
    So does waiting for 3 seconds for your out of combat mana and health regeneration...

    Anyways, your examples are valid but I like how you go: "A little extra help." on some of those things. It really shows how little the skills value is compared to a real cooldown. If Soul Survivor had a much shorter cooldown and a (This skill can only be used at enemies below a certain amount of % hp) it would be a much better ability. As well as not being able to use it on main bosses, because as I said before.

    Your out of combat, so your base out of combat HP/Regen is better.

    An entire ability shouldn't justify by waiting a few seconds...

    Anyways, it seems you have something against DPS healers. However a Paladin in level 60 dungeons can go full defensive and let the healers DPS, especially scholars and mass pulling making the zone a cakewalk that can be done in 10 minutes.
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    Last edited by Nektulos-Tuor; 04-20-2016 at 04:30 AM. Reason: an