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Thread: A8 Farming

  1. #61
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Zohar_Lahar View Post
    I feel that limiting the shaft only to this one (and the chain only on the first section) was a poor decision.
    Every non-guaranteed drop based loot is a poor decision >_>

    Every time, you have the issue of some people having to work harder than others for the same reward because of RNG. Limiting the shaft to M4 only compounds the issue, because the chance for people going in specifically for that item is high, but the principle is ultimately the same. They should scratch the current token system completely and just put in a guaranteed clear token system instead.
    (2)

  2. #62
    Player
    LadyVal's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    684
    Character
    Valentina Jalenoux
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Zojha View Post
    They should scratch the current token system completely and just put in a guaranteed clear token system instead.
    I think they should do both, in that it's an RNG chance but after x amount of runs you choose a piece for free. If everything was guaranteed immediately, the issue then arises that nobody does anything more than once.
    (0)

  3. #63
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    I get annoyed by farming it (for alt jobs), but I can deal.

    Even worse though - last week, I already had my clear, and someone from my static asked for drop help on Sunday. The party was 7/8 premade with people from his FC.. I figured great, easy clear. The 8th from DF was a healer.

    It was an utter trainwreck of a run with constant deaths and failed mechanics (add exploded on the first time, then people went for adds on the second time instead of burning boss, but another add exploded. We likely would have hit enrage if we hadn't've wiped. I can't remember if we went another time, but it ended in a vote abandon (DF healer was perfect).

    Premade doesn't always mean win.
    (1)

  4. #64
    Player
    Vidrian's Avatar
    Join Date
    Feb 2016
    Posts
    83
    Character
    Vidrian Ilathiel
    World
    Cerberus
    Main Class
    Lancer Lv 60
    A8 is really easy on DF, in the Chaos dataserver. A7, now that is where everyone keeps failing
    But i agree, the grind is annoying. on Tuesday you do A5-8, in the next few days u cap lore, and then ure done. In the time needed to lvl 1 char to 60, you can farm enough ego to buy whole sets for 2 alt jobs...
    (1)

  5. #65
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by LadyVal View Post
    If everything was guaranteed immediately, the issue then arises that nobody does anything more than once.
    That's something that can be adjusted via different caps. Want people to run M4 four times per week on average? Put a 4 token cap there, 16 tokens buy an item.
    All token systems do is to even out the amount of times you need to run the content among all participants and prevent you from leaving without any progression towards the goal you wanted to achieve by running the content.

    IMO, gambling simply has no place in gearing, despite the tradition it has in MMOs. That's a matter best left to our resident casino, aka the gold saucer.
    (3)

  6. #66
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    I'd like to see them add the Relic items to 5-8. Have it be the same item that dropped in Gordias so you can combine the two if you want. At least then I'm also making some Relic progression.
    (1)

  7. #67
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Zojha View Post

    IMO, gambling simply has no place in gearing, despite the tradition it has in MMOs. That's a matter best left to our resident casino, aka the gold saucer.
    RNG isn't in MMO's all nilly willy for no reason. RNG adds longevity, and you can see it as 2 ways- lazy designing where they should add enough content each patch that people can burn through once and still feel like they got some play time out of the patch, or just that, it's there to supplement the fact that MMO teams for the most part could never create enough content per patch to keep the online 6/7 days a week occupied.
    (0)

  8. #68
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    okay its probably me but multi-wipe fails of A8 (Midas 4) NORMAL? By the Gods, Savage version I can see but Normal I have out of all the times I've ran it never seen an abandon/multi-wipe for that I've seen maybe 2-3 2nd try clears at worst.... okay over hyping my confusion I'll just chack my lack of seeing this to luck & that I go PLD every time (only fight outa Midas I don't Tank is Midas 3/A7 cause of that damn cat), that & maybe DF on Primal data center in NA's am time has less crappy ppl on.

    My condilences on u'r may wipes & lack of good RNG rolls, just please remember Causality is not u'r friend (my term use for RNG since ppl in Reality don't understand using RNG in conversation... that & its tie to cause & effect which I noticed all things seam to follow, even a random number generator)
    (0)

  9. #69
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Greedalox View Post
    RNG adds longevity[...]
    So do token systems. What's the difference between a quest that has you kill 10 boars and another that asks for a boar liver with 10% drop chance? On the grand scale, next to none. People will on average kill roughly 10 boars and finish the quest. Maybe 9.786 boars, maybe 10.721 boars, but somewhere around 10. A single person however might have to slaughter 1000 boars for that stupid liver - a statistical outlier that doesn't matter in the grand scheme of things.
    And that is the only difference between tokens and RNG. With tokens, statistical outliers don't exist, everyone gets the exact same reward for the exact same amount of effort.
    (5)

  10. #70
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Ebonwings View Post
    Yea A7 is harder in a DF be cuss we need a tank swap ( less burden on healers) difficult if OT is jailed so MT has to use heavy cooldowns, avoiding weight of the world. These are mostly the hardest parts. The rest are just matters of dpsing the boss and adds.
    Nah! A7 is difficult because people have a bad case of tunnel vision when the cat spawns, namely the Heart.
    (2)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

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