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  1. #1
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90

    When do you use Dark Passenger?

    I can understand using it in an AoE situation, but during say a boss fight it seems like a waste of MP. In an AoE situation Blood price would compensate you for the loss of mp, so is it only worth using in a AoE situation only?
    (0)

  2. #2
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    You always use it. At 60 it's 884MP for 150 potency. DA+Souleater is 1768MP for +140 potency.
    (0)

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Worth it as long as you have the MP and don't need said MP for DACS, it's +150 potency off GCD. For comparison, using that MP for DA Soul Eater is +140 potency.
    (0)

  4. #4
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    I use it often, especially whenI got a bunch of mobs. I TRY to smack it early with Dark Arts since I'd have a lot of MP, but I use it even if I don't have the Dark Arts MP for it. It upsets the mobs, too lol...
    (0)
    Last edited by Jim_Berry; 04-17-2016 at 04:21 AM.

  5. #5
    Player
    rjspencer4's Avatar
    Join Date
    Jan 2015
    Location
    Mac Anu
    Posts
    335
    Character
    Despair Senpai
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    whenever I can
    (0)

  6. #6
    Player
    LordLucavi's Avatar
    Join Date
    Dec 2014
    Posts
    118
    Character
    Faran Lucavi
    World
    Siren
    Main Class
    Dark Knight Lv 70
    I use it whenever there is more than one critter and I have enough of an MP cushion to use it with Dark Arts. I don't use it on single targets, it's just a waste of MP at that point since I can Dark Arts/Carve and Spit. With 4 or more targets, I usually use Dark Arts/Abyssal Drain, followed by Dark Arts/Dark Passenger, since with Blood Price up, I'll get that MP back super fast.
    (0)
    Two peanuts are walking down the street. One is a salted.

  7. #7
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by LordLucavi View Post
    I use it whenever there is more than one critter and I have enough of an MP cushion to use it with Dark Arts. I don't use it on single targets, it's just a waste of MP at that point since I can Dark Arts/Carve and Spit. With 4 or more targets, I usually use Dark Arts/Abyssal Drain, followed by Dark Arts/Dark Passenger, since with Blood Price up, I'll get that MP back super fast.
    Being essentially the second best use of your mana against 1-3 Targets makes it anything BUT a waste of MP. Mana priority for single target offense is always DACS(+350) > DP(+150 for 1/2 DA cost.) > DASE(+140 +120).

    It's arguable that in a large AoE pack the Blind + 100 Potency * x mobs will out do the healing from DAAD.
    (0)
    Last edited by FallenWings; 04-17-2016 at 05:31 AM.

  8. #8
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    As guys said already,

    You should use it each time possible, until you need mana for dark mind or CaS.
    Since this is oGCD, when i have choice to use DASE or DP, i use DP and in next sequence DASE.
    (0)

  9. #9
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Mana priority in single target is:

    Dark Passenger - 884 mana for 150 potency ~0.17 pot/mp
    DA+Carve and Spit - 2652 mana for +350 potency ~0.13 pot/mp*
    DA+Souleater - 1768 mana for +120 potency ~0.07 pot/mp*

    DA+CaS -
    If you DON'T Dark Arts it, it's 100 Potency while restoring 884 Mana.
    If you DO, it's 450 Potency with cost of 1768 Mana.
    Difference is +350 Potency at a cost of 1768+884 = 2652 Mana, since you spend DA and no longer get the Mana regen.
    Some people might argue I'm calculating this wrong, but I would disagree. The additional Mana healed from non-DA CaS is necessary when looking at the gains from pressing DA, because it's one charge - 50% of a DA elsewhere or an additional free shot of DP.
    Saying the Mana isn't important to consider is saying "I would either DA+CaS or just never press CaS ever."

    DA+Souleater -
    If you aren't using DA+SE, you're using Delirium - 280 potency - NOT Souleater (260).
    If you do DA+SE, it's 400 potency.
    So you only gain +120, not +140 as several people have said here.


    Fun fact:
    On two targets, DA+DP is the single most efficient use of Mana you have for offensive power. You should shift a DA+SE into a DA+DP every time. Don't take a DA away from your CaS unless you have three or more enemies. At 3, the efficiency of DA+CaS equals DA+DP, but using regular CaS allows more shots of Unleash or Abyssal Drain, which are both net gains over base combos at that many mobs.


    tl;dr: Dark Passenger should always be on cooldown. If it's not, you're leaving damage on the table.
    And, talking strictly DPS: You should never be using DA+SE if your Mana will NOT be high enough before your DP or CaS comes off cooldown. You always want Mana to cast DP and to DA every CaS. DASE is significantly less efficient than either other mana option.
    (1)
    Last edited by JackFross; 04-17-2016 at 05:30 AM.

  10. #10
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by JackFross View Post
    DA+Souleater -
    If you aren't using DA+SE, you're using Delirium - 280 potency - NOT Souleater (260).
    If you do DA+SE, it's 400 potency.
    So you only gain +120, not +140 as several people have said here.
    Yes! As I recently started using DRK more, it's the first job since 2013 that I actually try to learn via text and videos; I learned my other jobs off trial and error but are still lacking on them in some way. I used to think Delirium was ONLY for mobs that used magic-based attacks, such as Oppressor and Sephirot. After taking some time to read up on DRK, I'm happy with my progression. Only thing really left for me to do now is to get out of that 500 dps zone then I'm golden.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  11. 04-17-2016 07:01 AM
    Reason
    Derp, nevermind.

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