

What sort of weeklies would you like to see? (XIV probably has more than any other game I can think of)

It might just actually be the lack of challenging content, seph didn't take long to have on farm. I now run that on my alt job for birdie farms still no luck, raids are restricted to when statics are available. So your just left with lackluster rewards that force you into face roll content.


I understand. I think the Garuda/Titan/Ifrit was the best weekly this game has ever produced. They were not face-roll at the time, and most importantly? Fun AND rewarding. The game is even too predictable and easy for my casual friends...I think a lot of players are itching for a mix up in 4.0.It might just actually be the lack of challenging content, seph didn't take long to have on farm. I now run that on my alt job for birdie farms still no luck, raids are restricted to when statics are available. So your just left with lackluster rewards that force you into face roll content.

I think what would be really nice is a weekly which builds towards a fully customisable armour set, a long grind for armour that has 0 stat value. unique head, body, leg, hand and feet. Each piece would require a drop (100%) from certain content, you could choose perhaps on chest piece glow colour (colours could be obtained via primal but limited to 1 drop across all primals per week)I understand. I think the Garuda/Titan/Ifrit was the best weekly this game has ever produced. They were not face-roll at the time, and most importantly? Fun AND rewarding. The game is even too predictable and easy for my casual friends...I think a lot of players are itching for a mix up in 4.0.
The type of material used, it's length, it's design pattern etc etc every option could be attached to doing 1 of the vast majority of pre existing content available and it's up to you how much you really want to do in one week.
Whether this is even possible is a different matter, but this would allow people to have that truly special snowflake gear.
Last edited by whythehate; 04-17-2016 at 07:48 AM.
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