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  1. #1511
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I cannot say for certain but bellow 300 does seem rather low. Myself as i add/change gear i tend to loose some determination but would like to be around the 320+ mark, currently @ 313.
    Are you way bellow 300? Could always add some if you have crafted gear (because overmelds )
    (0)

  2. #1512
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Crit is so hard to balance with Det because of its RNG. Det is a small increase in damage, but it's definitive. If you're getting a lot of crits, then it doesn't really matter how much Det you have. But if RNG screws you with a low crit %, then having so little Det can really hurt. Crit is so much different for Black Mage because we land so few attacks compared to melee, plus no Auto Attacks and only one DoT.

    Personally I'd aim for a little more Det and a little less crit, but you'd probably be ok with a setup like that
    (0)

  3. #1513
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MagiusNecros View Post
    What I'd want to know is how many BRD/MCH would it take to regen enough MP to constantly cast Flare if that is even possible? Lowest I'd need is around 999 MP. How much per tick would the regen effects of a BRD/MCH give each?
    Pretty sure Flare is just below 900 MP or does the base cost increase with PIE? Never even thought about that. Ballad is like 200 per tick or something. I'd guess you're gonna need a couple ticks with both BRD and MCH around.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  4. #1514
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Waliel View Post
    Pretty sure Flare is just below 900 MP or does the base cost increase with PIE? Never even thought about that. Ballad is like 200 per tick or something. I'd guess you're gonna need a couple ticks with both BRD and MCH around.
    Minimum cost for Flare is 1/4 the cost of Fire 3. In AF, that makes it 884 at level 60.
    (0)

  5. #1515
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Just wanted to share that updates to the guide have been made for 3.2

    https://www.reddit.com/r/ffxiv/comme...ck_mage_guide/
    (1)

  6. #1516
    Player
    daman4567's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Jegg Von'ronsenberg
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by StouterTaru View Post
    Minimum cost for Flare is 1/4 the cost of Fire 3. In AF, that makes it 884 at level 60.
    Which also just so happens to be the mp cost of sleep and Blizzard 4.
    (0)

  7. #1517
    Player
    daman4567's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Jegg Von'ronsenberg
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Also @Garotte14 I've been using your opener and I've found that, with my latency/internet, my swiftcasted Fire IV clips into the next gcd about 70% of the time because of a delay in the updating of my mp, which prevents me from starting the cast if I use convert in the gcd right before it. I've been moving both swiftcast and convert up by 1 gcd, but this ends up with having used swiftcast on a Fire I, which is pretty useless. I'll be trying to move it around more to see, I think that after the first Fire I and 2 Fire IV's I should be able to get full use out of convert, but I'll be testing it later. My latency isn't usually bad, so just wanted to share my experience using your opener so that others that try it know alternatives and workarounds for latency/lag issues.
    (0)

  8. #1518
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by daman4567 View Post
    Snip
    With some lag, you might get some benefit of going with the Flare opener.

    You'd do Fire IV x 2 > Fire > Fire IV x2 > Swift + Flare > Convert > Fire IV.

    If you get the Firestarter proc, you can alter it slightly and do, Fire IV X 2 > Fire > Fire IV > Firestarter + Swiftcast > Fire IV + Convert > Fire IV x 2.

    The Firestarter allows you to put both Swift and convert completely oGCD.
    (0)

  9. #1519
    Player
    daman4567's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Jegg Von'ronsenberg
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Garotte14 View Post
    Snip
    The flare opener has been my go to for a while, but I haven't really lost potency from using yours, I just feel like I can optimize it around my latency a bit better, and It's nice to have an opener that doesn't require swiftcast to execute. I've never had problems with ambient latency before though, so it was kinda wierd to have my gcd clipping there so often.
    (0)

  10. #1520
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    Quick question... are the Mirage drops in A6S magic or physical damage? Just asking because very rarely a drop/tether combo even executed perfectly will off me.
    (0)

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