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  1. #51
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kaurie View Post
    In terms of the elitism comment, my issue is that everyone is so fearful of elitism that they come out in hordes against anything that may add some flavour to the game. The people suck in both situations, but at least the elitists are playing a fun game.
    There's a case by case difference. I would agree with you with this if it relates to SE's refusal to implement in-game parsers, because parsers overall would encourage people to actually learn and improve (though as with the mentor system, there will always be a minority that uses it incorrectly/abuse it to the highest order). But stat titles at the end of the day really wouldn't add anything meaningful besides just being another min-max stat boost to consider.

    This game is not lacking in ways to increase your stats. It lacks actual variety in stats and choice in choosing which stats you want to work towards (though SE is taking baby steps towards rectifying this by re-introducing materia melds back into tome gear, though even THAT was met by disdain from a vocal minority because of RNG and crafters being involved). Even so, for the stat variety part, introducing more stats wouldn't mean anything if people will just ignore it in their min-max game if it doesn't do anything significant.

    (Like how Accuracy is useless for everyone but healers right now because gear provides enough of it already, and Parry is straight up worthless for tanks right now. Incidentally both are RNG stats. While Critical is also an RNG stat, stacking that actually has FAR more noticeable effects than the other two. Trying to adjust accuracy to make stacking it necessary would most definitely result in massive backlash too. Just look at the Healer accuracy issue.)

    I think what would be nice is if we had materia that added bonus effects to your skills. I say materia because it would force people to choose between stats and a boost to their abilities. It should be limited to quality of life stuff rather than major offensive boosts though, like no cooldown reductions or straight up damage boosts. Something like a DRG Blood of the Dragon -> Full Thrust always resulting in Fang and Claw procs instead of the 50/50 chance it currently has of proccing Wheeling Thrust instead.
    (2)

  2. #52
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kaurie View Post
    It really isn't a requirement, just like a having a WHM isn't a requirement even in static raids. That said, I don't care any more - this conversation is going no where. I've already decided I am unsubbing, in large part due to the lack of customization and flavour this game has, as soon as WoW Legion drops.

    That said, I wanted to note that requiring someone to bring the MND title is really no different than requiring a NIN to have Blood for Blood unlocked. The major difference is anyone who has it unlocked in a group can bring it (another example, say I haev SCH and BRD at 60, and a NIN in my party has NIN / WHM - we could set it that I apply the dex and they apply the MND buff for the team). I don't really see for a mass exodus off cross class skills, so I don't really understand the problem.
    bye bye, don't eat too much plastic in wow land.
    (1)

  3. #53
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by SaitoHikari View Post
    There's a case by case difference. I would agree with you with this if it relates to SE's refusal to implement in-game parsers, because parsers overall would encourage people to actually learn and improve (though as with the mentor system, there will always be a minority that uses it incorrectly/abuse it to the highest order). But stat titles at the end of the day really wouldn't add anything meaningful besides just being another min-max stat boost to consider.

    This game is not lacking in ways to increase your stats. It lacks actual variety in stats and choice in choosing which stats you want to work towards (though SE is taking baby steps towards rectifying this by re-introducing materia melds back into tome gear, though even THAT was met by disdain from a vocal minority because of RNG and crafters being involved). Even so, for the stat variety part, introducing more stats wouldn't mean anything if people will just ignore it in their min-max game if it doesn't do anything significant.

    (Like how Accuracy is useless for everyone but healers right now because gear provides enough of it already, and Parry is straight up worthless for tanks right now. Incidentally both are RNG stats. While Critical is also an RNG stat, stacking that actually has FAR more noticeable effects than the other two. Trying to adjust accuracy to make stacking it necessary would most definitely result in massive backlash too. Just look at the Healer accuracy issue.)

    I think what would be nice is if we had materia that added bonus effects to your skills. I say materia because it would force people to choose between stats and a boost to their abilities. It should be limited to quality of life stuff rather than major offensive boosts though, like no cooldown reductions or straight up damage boosts. Something like a DRG Blood of the Dragon -> Full Thrust always resulting in Fang and Claw procs instead of the 50/50 chance it currently has of proccing Wheeling Thrust instead.
    Couldn't agree more with ya!

    Except, I didn't know the materia addition has been met with disdain? Adding that has been one of the better changes in the past several patches imo. I definitely voiced my issues with it (such as requiring crafters, and stats as a whole needing a complete re-work) but the materia slots themselves have been a welcome addition.

    Quote Originally Posted by RyuSaarva View Post
    bye bye, don't eat too much plastic in wow land.
    Huh? Is this a post to show how the community on FFXIV is much more mature than that in WoW?
    (1)

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