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  1. #1
    Player
    whythehate's Avatar
    Join Date
    Jun 2015
    Posts
    73
    Character
    Wtbgu'cum Chepgillolz
    World
    Phoenix
    Main Class
    Gladiator Lv 52
    There certainly is a lack of content available

    Pre 3.0 I was never really that pve focused, I spent pretty much all my time in game focusing on pvp and end game crafting. Pve really didn't interest me that much until I walked into T5, that's when I actually started to like raiding. What really started to kill my drive was rng, beating T10 well over 100 times probably close to 200 and not getting the one drop I was actually there for...I gave up with T10 and moved on to T10, beat that over 100 times and once again NO DROP. Yeah fuck coil.

    I went to pvp and stayed there till feast, it was a real shame to see what SE did to crafting with all the lockouts and worthless gear that could be made so I didn't bother continuing crafter (plus I had enough gil that I didn't really need to craft).

    During 3.0 pvp held my attention, but SE pls...you rekted pvp with feast. I actually moved servers in preparation of the ranking so I could join a more pvp focused server for premades, then the news came out premade matchs were separate rankings and diamond rank meant 0 in terms of rewards (thanks for that). So the only way to get these rewards is solo queue, no worries I'm a pretty decent healer I can carry these randoms....oh nice this dps is afk (hi just here for eso and cap lore) yeah fuck pvp.

    What had kept me entertained for so long has been crushed, at least thankfully this time around crafted gear is decent.

    I have started to see what pve really has to offer now and have managed to secure myself a static, we got a5s down Sunday and moving on with our a6s progress but outside of that I find content (once learnt) is just too easy and limited, all we have that's classified as hard is Thordan and seph ex. It's already over geared and trival.

    The ilvl gains are just too damn fast and makes all other content face roll, on top of that there really isn't many choices. There's no special stats, there's no special abilities it's just stack you relevant secondaries as high as you can go.

    Now you don't need the best gear for your class outside of savage but hey it would be nice to have that option, I main blm but have started to take a liking to drg. Although I will be only using drg for seph ex below I would still like to have the best gear drg can use, but at least this time around crafted gear is pretty good.

    Everyone hates the comparison but ffxi had a lot more content to offer, diadem, as many expected, was going to be a bit like dynamos with it's time extensions and stuff but instead was just stack Dino island and zerg for 90mins. (O look no credit 3 dps are gathering for their own profit)

    Things like nyzle island, sky, znms, nm, sea all kept you busy. You could even make your challenges like soloing nm's, if anyone remembers avesta from ffxi.

    Right now as it stands the only mid core content is Thordan (even though it's silly over geared now) and seph ex.

    I'm finding myself running low on things to do in this game, I really don't want to turn into a raid logger but with how little there is actually to do I feel I may go this way.
    (0)
    Last edited by whythehate; 04-12-2016 at 11:17 PM.

  2. #2
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by whythehate View Post
    Edit incoming.
    Man, I almost never catch a post pre-edit. It's like finding a four-leaf clover.

    OP, I'd actually appreciate more "mid-core" content. One of my favorite activities in every MMO I've played has been the equivalent of Expert Roulette right now. I'd absolutely love it if the dungeons were slightly more challenging, and/or we got one more. Small group content is my jam, and while having a static would make it easier, I feel like being able to cheese mechanics and ignore tankbusters shouldn't really be possible in an instance until the next gear tier.
    (3)
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