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  1. #1
    Player
    StouterTaru's Avatar
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    Sep 2013
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    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Ghishlain View Post
    One also has to note that the Crit damage+ means nothing to a healer from a healing standpoint (Healer DPS is another matter), so Lyrica's analysis for straight healing is on point.
    For overhealing, yeah all that you'll do is overheal more. My understanding of adloquim is that a crit heal gives a shield double to the crit heal, so crit is even more potent for SCH.
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  2. #2
    Player
    Ghishlain's Avatar
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    Oct 2013
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    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by StouterTaru View Post
    For overhealing, yeah all that you'll do is overheal more. My understanding of adloquim is that a crit heal gives a shield double to the crit heal, so crit is even more potent for SCH.
    No, what I meant in my post is CRIT is split into two components
    1. Crit % Change
    2. Increase % in Damage when you Crit

    Item #2 has no bearing on healing because your heals aren't doing damage (unless there's research somewhere that indicates critted spells also get a bonus in their potency in a similar magnitude to damage spells/abilities/WS).

    With that in mind, the only aspect you have to consider from a healing-only standpoint is the increased % chance you'll have to Crit your spells. Hence my comment that Lyrica's comment to the crit discussion is on point when you consider healing and healing only.

    [EDIT]

    Quote Originally Posted by Kaurie View Post
    The added bonus is applied to healing as well

    You're going from a 5% chance at 1.5x, to a 15% chance at 1.6x to a 25% chance at 1.7x.
    Can you quote me a source to show that the bonus applies to healing too? If you look at the 3.0 patch notes, it says:

    Critical hit rate now affects damage dealt with a critical strike.
    ...under the "[2.0] Player attributes have been adjusted as follows:" category. As it specifically states "affects damage dealt", I do not believe this bonus would apply to healing as well but would like to see if anyone has proof speaking contrary to the patch notes.
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    Last edited by Ghishlain; 04-12-2016 at 02:03 AM.

  3. #3
    Player Kaurie's Avatar
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    Apr 2015
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    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Ghishlain View Post
    Can you quote me a source to show that the bonus applies to healing too? If you look at the 3.0 patch notes, it says:

    ...under the "[2.0] Player attributes have been adjusted as follows:" category. As it specifically states "affects damage dealt", I do not believe this bonus would apply to healing as well but would like to see if anyone has proof speaking contrary to the patch notes.
    I do not have a source, I just know from experience with 700ish crit that I often hit for 1.6x modifier rather than 1.5x. Though there is a fluctuation in healing (a standard deviation of 55hp/heal on my last tests of physick), so that may have skewed my experience and it's possible I am wrong.

    I just looked up one of my logs and looked at Embrace (made up the most of my healing in the fight). There were a total of 43 casts and a 14% crit rate. My average crit hit = 2850 and my average regular hit = 1792 which equals 1.6. Granted there are a lot of factors which may also skew this data, so this test should be taken with a grain of salt. For example, I have no idea how much each are affected by fey illumination, convalescence and defiance.
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    Last edited by Kaurie; 04-12-2016 at 02:09 AM.

  4. #4
    Player
    Ghishlain's Avatar
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    Oct 2013
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    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kaurie View Post
    I do not have a source, I just know from experience with 700ish crit that I often hit for 1.6x modifier rather than 1.5x. Though there is a fluctuation in healing (a standard deviation of 55hp/heal on my last tests of physick), so that may have skewed my experience and it's possible I am wrong.

    I just looked up one of my logs and looked at Embrace (made up the most of my healing in the fight). There were a total of 43 casts and a 14% crit rate. My average crit hit = 2850 and my average regular hit = 1792 which equals 1.6. Granted there are a lot of factors which may also skew this data, so this test should be taken with a grain of salt. For example, I have no idea how much each are affected by fey illumination, convalescence and defiance.
    I don't think it'd be too hard to test if push comes to shove - more time consuming than difficult. I might try to test it this week if I get time to do so.

    Until then, I'd probably refrain from including that Crit potency bonus in any sort of healing theorycraft until we know for certain because the quote I gave you in my post does indicate that it would only affect damage dealt. I'm more inclined to believe S-E's patch notes than a random "It feels like this" (no offense).
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  5. #5
    Player
    DarkmoonVael's Avatar
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    Feb 2014
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    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Ghishlain View Post
    I don't think it'd be too hard to test if push comes to shove - more time consuming than difficult. I might try to test it this week if I get time to do so.

    Until then, I'd probably refrain from including that Crit potency bonus in any sort of healing theorycraft until we know for certain because the quote I gave you in my post does indicate that it would only affect damage dealt. I'm more inclined to believe S-E's patch notes than a random "It feels like this" (no offense).
    To be honest, i would be more inclined to trust the feeling rather than the patch notes. Historically, they have had things lost in translation, full details omitted, and thing not clarified.

    Also, when increasing crit on my SCH without changing ilvl, it did look like the crit adlos did increase in shield power. But, i didnt do any extensive testing.

    I have just taken it that increase in crit increases frequency and magnitude of damage and healing spells.

    .

    Seems like the community has something to test and clarify for healers now
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