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  1. #1
    Player
    AlFarabi's Avatar
    Join Date
    Mar 2016
    Posts
    14
    Character
    Farabi Sos
    World
    Ragnarok
    Main Class
    Summoner Lv 50
    Gambits were useful and fun (to plan) because you multiple characters to control.

    Using a gambit with one character would mean less playing.
    (1)

  2. #2
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by AlFarabi View Post
    Gambits were useful and fun (to plan) because you multiple characters to control.

    Using a gambit with one character would mean less playing.
    all what i did in FF12 was running around and move the camera. all the battle-stuff was working 100% automatic xD i even beat zodiak, ultima and waht-was-the-name-of-the-boss-with-almost-endless-life? without pressing buttons by myself :x however, i had fun, it was not boring at all... i loved the 12. and i loved the gambits. but yeah, i don't think they will work in this game.
    (0)

  3. #3
    Player
    Katchoo's Avatar
    Join Date
    Dec 2013
    Posts
    186
    Character
    Katchoo Choovanski
    World
    Phoenix
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Tint View Post
    all what i did in FF12 was running around and move the camera. all the battle-stuff was working 100% automatic xD i even beat zodiak, ultima and waht-was-the-name-of-the-boss-with-almost-endless-life? without pressing buttons by myself :x however, i had fun, it was not boring at all... i loved the 12. and i loved the gambits. but yeah, i don't think they will work in this game.
    Yeah but it took a long time to get to that point. You started out having to do a lot of micro managing.

    A better example would probably be the system from Dragon Age Origins which was very similar but not as integral.
    (0)