Quote Originally Posted by Adire View Post
The only job that requires actually switching positions constantly is monk, Ninja and Dragoon camp one position far more than the other, and switching positions only requires moving a couple of steps.
Yeah, I'm aware that monk is much more reliant on positionals, but dragoon and ninja have to do it enough for me to shy away from ever maining them despite how much I enjoy them. I'm aware that I am part of less than 1% of 1% of players that has to choose what I play for medical reasons, but I already went from ninja to machinist and don't want to lose that too.

Even without that being the case, I don't think positionals add anything to the gameplay and are forced complexity at best. I'm sure there are plenty of people who avoid jobs with positionals because they just don't enjoy them. I remember threads about ninja positionals (back when SE announced they'd be getting more with 3.0), and a lot of people were annoyed because they'd chosen the job specifically because it only had the SA/TA positionals.

Sorry if I'm coming off hostile at all--It took me a long time to finally settle on machinist as a main, and I really don't want to switch again. :P