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  1. #1
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by Kinseykinz View Post
    ummm...yeah so for ONE more patch we 'might' be able to make some pearls...also, they've already removed the mobs and camps that were better to farm oysters from (yarzons drop them but there were mobs/camps with better drop rates)

    the gil buns/bat wings, okay so we can buy them from an NPC....I don't like having to buy my mats from NPC's all the time (it seems like it's at least one mat a synth at higher levels...the pro of course is at least we have a steady supply for them...but free was WAY better on a 1:1 ratio synth (baked sole).

    My main point was this, ranking CUL feels 'eh...' on a good day...most days it's a 'I know this should pay off down the road but why am I doing this thing'. SE knows CUL is broken and thankfully, is going to 'fix' a lot of it in upcoming patches...but in my opinion, ALC and CUL should have been upgraded even before Materia crafting was introduced...especially since now with Physical ranks going bye bye and our skill points being 'set' for the next patch or two this seemed like the perfect time to teach people the wonders of food and alc items as 'boosters'. Instead, they're going to teach the player base 'eh, we didn't need that food then so why use it now?' ...food shouldn't be any more optional than a good set of gear...and right now it is. So really, any messing with CUL or ALC that makes it more challenging/harder on players currently ranking/playing those classes seems super unfair.

    Keep in mind, CUL has officially been broken for a year...
    What you fail to mention is that they have stated that Alchemy and Culinarian rework is bieng done in 1.20. So by the time 1.20 rolls around you still wont have to worry about it becausse your class will be getting an overhaul. No worries people. They are not taking a dump on your class.
    (0)

  2. #2
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by StateAlchemist View Post
    What you fail to mention is that they have stated that Alchemy and Culinarian rework is bieng done in 1.20. So by the time 1.20 rolls around you still wont have to worry about it becausse your class will be getting an overhaul. No worries people. They are not taking a dump on your class.

    I did give SE credit that CUL/ALC is supposedly seeing changes in upcoming patches... the point I was trying to make was this 'seems a little backwards to me' ALC/CUL currently suffer WAY more than other classes...just by re-doing these two classes first, there would have been more balance across the classes...or leaving us alone for one more patch.

    I think what bothered me most about the patch notes was this: Lists of new recipes and mats for all but ALC/CUL (yes, I know next patch...and I knew that while I was reading the patch notes so I really wasn't expecting much for my class) but not only do ALC and CUL get nothing really new right now, we loose some ease of gathering for current synths. This wouldn't actually bother me if SE included a list of ALC/CUL recipes that were going to be 'dated' too...at least for those that had mats on the 'discontinued' list. It just seems like they 'forgot' us again...not so much because we didn't get anything new, but because we have to 'read between the lines' to know what recipes are still viable. Oh and add this to some of my 'mats camps' already have disappeared (as of the last patch)...I just feel like we got no love.
    (0)

  3. #3
    Player
    MokoMuncher's Avatar
    Join Date
    Mar 2011
    Posts
    22
    Character
    Kaine Astreaus
    World
    Jenova
    Main Class
    Gladiator Lv 51
    I'll tell you one thing i think they need to start listing the effects that food causes to stats that way more ppl would buy food i know i would, most people are not going to blindly throw down gill to buy it unless they know the benefits and i hope its something that SE fixes so that i can contribute to the culinary cause.
    (0)

  4. #4
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by MokoMuncher View Post
    I'll tell you one thing i think they need to start listing the effects that food causes to stats that way more ppl would buy food i know i would, most people are not going to blindly throw down gill to buy it unless they know the benefits and i hope its something that SE fixes so that i can contribute to the culinary cause.
    This is planned in an upcoming patch. The description of the food item will include what it actually does. I don't know if they will give exact numbers or not but probably something like 'optimal rank 30...+attack/hp'
    (1)

  5. #5
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Kinseykinz View Post
    This is planned in an upcoming patch. The description of the food item will include what it actually does. I don't know if they will give exact numbers or not but probably something like 'optimal rank 30...+attack/hp'
    It need to have the full benefit listed in the tooltip. Whether that be a numerical value, a percentage increase, whatever. Anything less than placing all the info is unacceptable. Unless they start doing the same thing for every other crafted item. Could you imagine the uproar if weapons/armor only listed 'some' of the info needed? There would be an uproar all over. The only reason there isn't more noise being made about CUL is because most people do not care or have just plain given up.

    I have watched other jobs make 100+ million in gil from making items while the only thing people want from me is a pearl. I didn't start a CUL to get people pearls, I started it to make people food.

    People keep saying 1.20, I never saw an definitive info about CUL/ALCH changes coming in 1.20. Just vague comments about an upcoming patch which means yes, it could be 1.20 or it could be 6 months from now.

    There will be no recipe changes for alchemists and culinarians in patch 1.19.
    Recipe changes for alchemists and culinarians will be implemented in future patches.
    So who knows, I don't have any hope for 1.20. Besides if all they do is change the recipes and leave the food system for yet another later patch it doesn't even matter.
    (1)