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  1. #71
    Player
    Ironos's Avatar
    Join Date
    Oct 2015
    Posts
    78
    Character
    Arsain Sacris
    World
    Diabolos
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Kathyz View Post
    Sorry but if i remember correctly one patch note they say more than 2 melees dps Or casters afect your LB
    I believe they did that in 3.1 (?) and then quickly reverted it. In 3.2 they made so that if you have 2+ of the same job and/or you break the 2/2/4 composition. Likely to try and discourage solo tank/heal comps and bringing an extra DPS.

    Side note: 3.2 also made it so doubles in DF solo content no longer slow LB gauge.

    Edit: Exact wording:

    Dungeons and trials accessible solo via the Duty Finder:
    • The Limit Break Gauge will no longer fill more slowly when multiple members of the same class/job are in the party.
    Dungeons and trials requiring a full party to register via the Duty Finder:
    The Limit Break Gauge will fill more slowly under the following conditions:
    • Three or more party members are playing as tanks.
    • Five or more party members are playing as DPS.
    • Three or more party members are playing as healers.
    • Two or more party members are playing the same class or job.
    (0)
    Last edited by Ironos; 04-02-2016 at 01:55 AM.

  2. #72
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ironos View Post
    I believe they did that in 3.1 (?) and then quickly reverted it. In 3.2 they made so that if you have 2+ of the same job and/or you break the 2/2/4 composition. Likely to try and discourage solo tank/heal comps and bringing an extra DPS.

    Side note: 3.2 also made it so doubles in DF solo content no longer slow LB gauge.


    Dungeons and trials requiring a full party to register via the Duty Finder:
    The Limit Break Gauge will fill more slowly under the following conditions:
    • Three or more party members are playing as tanks.
    • Five or more party members are playing as DPS.
    • Three or more party members are playing as healers.
    • Two or more party members are playing the same class or job.
    Ooo thanks for the info i dint get that!! And sorry for troubles :3
    (0)

    I know my english its bad, don't bully me T_T.

  3. #73
    Player
    RocheKat's Avatar
    Join Date
    Aug 2015
    Posts
    159
    Character
    Klarity Sincerity
    World
    Lamia
    Main Class
    Conjurer Lv 46
    Ok so a bit off topic but at least two people mentioned liking monk because its mostly rear... of monks 6 primary attacks 3 are rear and 3 are flank... Two of the short duration buffs are from flank attacks... What are you people talking about?

    I also find it fun that the majority of content for the majority of people this stuff doesn't matter. The differences between dps, healers, and tanks is meh most of the time. Unless for some odd reason you care about server/world first clears... and if you care about that stuff you have multiple jobs leveled and geared anyway. That is also ignoring skill level. A great PLD will be better than a bad DRK or WAR on every measure.
    (0)

  4. #74
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Paladin is 15% now instead of 20%.

    This is why Dark and Paladin are near the same DPS when they are going full damage.
    What are the top parses for both?

    I have a hard time seeing PLD getting close to DRK MT damage with that 5% increase. DRK has stronger DOTs, permanent 15% damage boost vs 30s up, 60s down 30% increase, more oGCD abilities, and the average potency of alternating DASE and DE combos is still higher than straight RA combos.

    If PLD damage ever gets even close to DRK damage, that is the day DRK becomes a completely useless tank for anything but clearing huge amounts of trash.
    (0)

  5. #75
    Player
    elvenchakra's Avatar
    Join Date
    Nov 2015
    Posts
    5
    Character
    Elven Chakra
    World
    Exodus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Falar View Post
    What are the top parses for both?

    I have a hard time seeing PLD getting close to DRK MT damage with that 5% increase. DRK has stronger DOTs, permanent 15% damage boost vs 30s up, 60s down 30% increase, more oGCD abilities, and the average potency of alternating DASE and DE combos is still higher than straight RA combos.

    If PLD damage ever gets even close to DRK damage, that is the day DRK becomes a completely useless tank for anything but clearing huge amounts of trash.
    It's not just that, it's also the buff to the enmity multiplier of Savage Blade and Shield Oath, allowing for less need to use Rage of Halone to hold hate, plus the HUGE buff to goring blade (both the initial hit and the dot potency were buffed). Don't forget that that 5% lower penalty on Shield Oath is actually a 6.25% increase in damage.
    (0)

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