Results 1 to 10 of 11

Hybrid View

  1. #1
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    I think the OP is giving excellent advice.

    Are we going to tell the leaf people how to play even if they want to leave the mentor channel? My friend made a new character a few weeks back and was really annoyed that a mentor invited him and he wasn't allowed to leave.

    Sure you can "hide" the chat from appearing in your window(which is kind of a interesting suggestion to give to someone who just started the game... and probably has no clue how to do that yet), but what they heck is it wrong to just leave the channel if you feel it's wrong for you? It's not like you get a popup asking you if you want to join this channel. If you are a leaf status and get sent a invite by a mentor, you don't get asked if that is ok....you are simply put in the channel and people start talking and the chat starts scrolling. Wouldn't that be intimidating to a new player that maybe didn't want to join it?

    I know there are great mentors out there that listen to people and help them but I also know some that just want a few lackeys under their thumb to force feed advice unsolicited....

    But if a new person wanted a place to learn the game, I'd still point them to the mentor network, but it should be their choice and always their choice is what I'm saying. What if they were getting harassed? They aren't allowed to get away from someone?
    (0)

  2. #2
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Cherie View Post
    I think the OP is giving excellent advice.

    Are we going to tell the leaf people how to play even if they want to leave the mentor channel? My friend made a new character a few weeks back and was really annoyed that a mentor invited him and he wasn't allowed to leave.

    Sure you can "hide" the chat from appearing in your window(which is kind of a interesting suggestion to give to someone who just started the game... and probably has no clue how to do that yet), but what they heck is it wrong to just leave the channel if you feel it's wrong for you? It's not like you get a popup asking you if you want to join this channel. If you are a leaf status and get sent a invite by a mentor, you don't get asked if that is ok....you are simply put in the channel and people start talking and the chat starts scrolling. Wouldn't that be intimidating to a new player that maybe didn't want to join it?

    I know there are great mentors out there that listen to people and help them but I also know some that just want a few lackeys under their thumb to force feed advice unsolicited....

    But if a new person wanted a place to learn the game, I'd still point them to the mentor network, but it should be their choice and always their choice is what I'm saying. What if they were getting harassed? They aren't allowed to get away from someone?
    The only reason someone pointed out that it could be bad advice, is because it used to disable the new adventurer permanently. Now it seems it isn't permanent so it can be good advice now.
    (0)

  3. #3
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Canadane View Post
    I was referring to the fact that it lets you leave the Novice Network. That is not mentioned at all anywhere in the patch notes other than for mentors with the /nnetwork command. They do not tell you that it lets you leave the network if you turn your leaf off.

    For example:
    As a novice, you are invited into the network and want out.

    You can type /nastatus off and you lose your leaf temporarily and you are instantly removed from the network.

    However, before the last update, you lost your leaf for good until they enabled you to turn it back on so long as you didn't meet the 168 hours or the end of 2.55.

    When you turn /nastatus on again, you will not be forced back into the network and will need to reinvited once more. (I tested on an alt character a while ago)

    I'm sorry I wasn't clear in my initial post, but it was an issue that a lot of novices were having and information wasn't clear from patch notes or among players so I thought a thread was necessary to put the information out there. I figured that perhaps, it would be better for people to know exactly what /nastatus did and how it worked for novices.
    (0)
    Last edited by zeopower6; 04-05-2016 at 04:23 PM.