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  1. #101
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I do enjoy this game still I also hoping SE mix it up some the game is extememly vertical IMO for the moment. They do need some horizontal very slightly at first though to be introduced, a new type of materia that boost traits or change a way a spell or ability works be nice also were it not total focus on stats only.
    (0)
    Last edited by odintius; 04-01-2016 at 12:05 AM.

  2. #102
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by CrystalRainbow View Post
    I personally miss the days of taking a year to get to cap.

    And there being content along the way that was challenging and fun but because it took so long to get to cap once you got to cap. You where so happy.
    Problem with that timeframe in THIS game at least is the fact you can and are encouraged to level every/multiple jobs on one character. That would be absolutely TERRIBLE in this game if it took a year to cap per job
    (0)

  3. #103
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zari View Post
    Problem with that timeframe in THIS game at least is the fact you can and are encouraged to level every/multiple jobs on one character. That would be absolutely TERRIBLE in this game if it took a year to cap per job
    Not if we hadn't removed physical level... But alas, having not only every job on one character, but shared progression and interaction between was a terrible idea, right? It might actually encourage playing multiple jobs rather strongly at that point... The horror. The horror.
    (0)

  4. #104
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    I really don't get why people expect an entirely new game with entirely new mechanics every expansion... "it's just more of the same" makes no sense to me - of course it is, it's the same game! People continuously complain about the tomestone mechanic which has been in place since the launch of the game still being used, as if they shouldn't be. But, it's a core mechanic that has been there since launch - why would it change? The game is still the game it was at release, and will always be the same game. It isn't going to become an action RPG, or a tactical combat sim, or a dating sim. It's a very specific version of the MMO genre, and it always has been, and it always will be.

    I'm not saying, if you don't like the game then quit. I'm saying, if you don't like the game, why are you expecting it to change into a game you do like in some future patch? I honestly do not understand why people play a game that has core mechanics that they don't like, hoping for those core mechanics to change. The details and minutiae change, but the core of the game never will, and I feel it never should. I can understand debating the implementation of specific details and features, but not the core ones, like vertical progression that jumps on a set schedule (every six months) and gear tokens.
    (6)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  5. #105
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Nyalia View Post
    I really don't get why people expect an entirely new game with entirely new mechanics every expansion... "it's just more of the same" makes no sense to me - of course it is, it's the same game! People continuously complain about the tomestone mechanic which has been in place since the launch of the game still being used, as if they shouldn't be. But, it's a core mechanic that has been there since launch - why would it change? The game is still the game it was at release, and will always be the same game. It isn't going to become an action RPG, or a tactical combat sim, or a dating sim. It's a very specific version of the MMO genre, and it always has been, and it always will be.
    It's fairly common for expansions to include new features or change things up.

    I'm not saying, if you don't like the game then quit. I'm saying, if you don't like the game, why are you expecting it to change into a game you do like in some future patch? I honestly do not understand why people play a game that has core mechanics that they don't like, hoping for those core mechanics to change. The details and minutiae change, but the core of the game never will, and I feel it never should. I can understand debating the implementation of specific details and features, but not the core ones, like vertical progression that jumps on a set schedule (every six months) and gear tokens.
    For me, it's one of those "well there is nothing better" situations. Waiting on WoW Legion, Bless, Pantheon and Project Gorgon - hopefully one of those is more my cup of tea.
    (4)

  6. #106
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    I have been playing FFXIV since it was released in 2010. That's 6 years. What do I have to show for it?
    1. A tattoo.
    2. A 'Legacy Chocobo'
    3. A now completely worthless 'Relic'
    4. Most of my jobs at lvl 60
    5. ALL of my gear worthless, over, and over, and over again.
    6. Some achievements from 1.0
    7. A Medium house I bought in 2013 upon ARR.

    ^ How is this to inspire me to keep going? 6 years deep into this game, and players who started 2 months ago could catch up to me.
    Where is the longevity? Where is a long term achievable goal? Why are long term goals (relics) nerfed to where the grind I did for it is now quite literally, worthless? With every patch im asking myself, "I may as well not even bother, it will all be worthless again."

    This is an opinion from someone who has played, and loved, this game for half a decade. Give me something to show that. I really don't care if you disagree with me either, i can almost guarantee anyone who responds to this negatively has not put in as much time to this game as I have unless they also started from the very beginning of 1.0.
    (4)

  7. #107
    Player
    Mael-bess's Avatar
    Join Date
    Feb 2016
    Posts
    85
    Character
    Mael Bess
    World
    Odin
    Main Class
    Dark Knight Lv 63
    Quote Originally Posted by melisande View Post
    snip
    I'm a little confused, but bear with me as i've started the game around 2 months. So what do you mean players who started 2 months ago could catch up to you? You mean gear wise? shouldn't they be able to (not in 2 months but eventually)? I mean wouldn't it be bad for a game if players that are around for a long time would have a huge advantage over more recent players, everyone should be able to be at an equal standing with some effort, regardless when they started to playing.

    I for one i'm no where close to have\achiev what you have, and somethings i'll never be able to get that you have. I agree that you should have something special for playing the game that long other than a tattoo, isn't that what veteran awards are for?
    (5)

  8. #108
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by melisande View Post
    I have been playing FFXIV since it was released in 2010. That's 6 years. What do I have to show for it?
    1. A tattoo.
    2. A 'Legacy Chocobo'
    3. A now completely worthless 'Relic'
    4. Most of my jobs at lvl 60
    5. ALL of my gear worthless, over, and over, and over again.
    6. Some achievements from 1.0
    7. A Medium house I bought in 2013 upon ARR.
    8. A Wind-up Cursor Minion and Free Fantasia
    9. Black Chocobo Chick and Cascadier Uniform Voucher
    10. Beady Eye and Voidal Resonator
    11. Minion of Light and Black Mage Barding
    12. Wind-up Leader and Behemoth Warhorn
    13. Wind-up Odin and Aetheryte Ticket x 50
    14. Wind-up Warrior of Light and Barding of Light
    15. Wind-up Goblin and Goblin Cap
    16. Wind-up Gilgamesh and Enquire Within (For your Medium House)
    17. Wind-up Nanamo and Fat Chocobo Head
    18. Advent Attire
    19. Wild Rose Attire
    20. Wind-up Firion and Wild Rose Barding
    21. Tantalus Attire
    I fixed this for you
    (2)

  9. #109
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Most the stuff from veteran stuff I don't even use it collecting dust though in my inn closet, so I guess its relevant in taking up memory for the game.
    (0)

  10. #110
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Krissey View Post
    I fixed this for you

    I don't think freebie items given to you simply for subbing really count as accomplishments.
    (0)

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