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  1. #3
    Player
    auron_seifer's Avatar
    Join Date
    Jan 2015
    Location
    Limsa Lominsa
    Posts
    39
    Character
    Auron Seifer
    World
    Ragnarok
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by LordHadi View Post
    But after he got killed, he didn't bother to leave the spawn. He would even ignore us in chat and say completely nothing.
    Well maybe some RL issue came up. I had to do something similar in one match because something that required my immediate attention came up and I didn't even have time to warn the team. Most feeders I see don't put any effort whatsoever to win.

    My point is, if you put in the effort to win a match the system shouldn't punish you for it. There are a lot of new players that started pvp with the Feast, they need time to learn but they are trying their best. Removing rewards from lost matches entirely would punish those players.

    It is an option though, personally I'm fine with either of them. I'm just trying to come up with a solution to combat feeding that doesn't punish everyone else. Removing rewards for a lost match entirely would put many people off pvp, and the last thing we want (at least I don't want it) is for queue times to get progressively worst for the Feast. This would especially punish new healers, because an inexperienced healer is not going to win many matches.
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    Last edited by auron_seifer; 03-31-2016 at 11:07 PM.