

How would that work in the context of a roulette?





You didn't say anything about the context of a roulette in your post. You just asked for yet another nerf to content that's already been nerfed several times from its original implementation. I don't think the raid roulette is a good idea, honestly.
Well, considering the thread title provides the context of a roulette, I'd say it shouldn't be needed to be mentioned in every post ^^; Especially posts quoting posts referring to DF groups dropping out due to wipes.
But I agree somewhat. A raid roulette wouldn't really be the best of ideas. Yes, mechanics are a lot easier with echo (plus automatic max ilvl for level 50, since you most likely get synched down), but unless you've done them...
Actually, if the requirement for said roulette would be to have completed the involved turns, it'd be a bit better. Of course, you'd still get those who've only been carried or completed them Unsynched, so... Meh, I guess I just don't really see why it'd be needed. It's already been made easier to get groups for it because people want the mats for the replicas -- for first and second coil, at least. Final coil might get added next ilvl upgrade patch. (Though a fair point is that said incentive didn't exist at the time of this thread's creation.)
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


