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  1. #1
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    You're comparing apples and kumquats, or whatever fruit happens to back you up, to make your points. They never said that all weapons should be equally easy to get. They said specifically that getting from the start of the Anima quest to the 210 relic at its release was intended to be the same difficulty as clearing Alexander: Gordias (Savage) at its release.

    Speaking personally, clearing Savage is literally impossible for me since I don't have a static, can only play in spurts of 30-45 minutes, can't use voice chat, and have a computer with a dying video card that seizes up randomly lowering my FPS to 1 for a couple minutes every so often. Grinding up a relic is entirely possible for me. So, for me, the relic is infinitely easier than clearing content that is literally impossible for me to clear.

    On top of that, did you see the stats of the number of people who cleared Alexander: Gordias (Savage) when relics came out? It was something like 0.1% of the players or something. Whereas, anyone can get an anima relic if they put the time into it. It's not hard. At all. It's just a time sink.
    (2)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

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  2. #2
    Player
    ScarletDawn's Avatar
    Join Date
    Oct 2014
    Location
    Shirogane
    Posts
    383
    Character
    Scarlet Dawn
    World
    Lich
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nyalia View Post
    snip
    But it doesnt justify why the 210 step is so much more of a Grind, in fact it doesn't neeed to be a grind any more, i expect however the 3.3 stage to be a real grind which im happy to do.
    (1)

  3. #3
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nyalia View Post
    It's not hard. At all. It's just a time sink.
    A time sink designed as the time-based equivalent of its raiding alternative...that is no longer the equivalent of its raiding alternative and should be adjusted to better match its raiding alternative, as was the stated design intent.

    That's all I'm saying to any and all who believe it shouldn't be changed.

    My perception, your perception, or the perception of anyone else has no bearing on this - it was made to match a certain status quo, and that status quo has changed significantly while its changes have been exceptionally minor (and, as is the case on my server and others, those changes have had little to no effect).
    (5)
    Last edited by Berethos; 03-30-2016 at 02:33 AM.

  4. #4
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nyalia View Post
    They said specifically that getting from the start of the Anima quest to the 210 relic at its release was intended to be the same difficulty as clearing Alexander: Gordias (Savage) at its release.
    Actually, as was quoted two posts above your post... It was said that since all other alternatives required Gordias Savage, that was the reason for the length/difficulty of the relic grind. Since Gordias Savage was the only place you could get the gobdip from to upgrade your eso weapon from i200 to i210, you needed the raid to obtain either raid weapon or i210 eso weapon. This is no longer the case, and some consideration should therefore be made to the point that there are i210 alternatives to relic that do not require Gordias Savage. I don't think anyone is saying "make i210 relic as easy to get as i210 eso", but more that some ease of a previous stage would be appropriate. Whether by lowering the amount of unidentifiables (examples have been given as 15 or 12 instead of 20) or slightly reducing the price of said unidentifiable items or by not requiring HQ crafted items (since NQ items tend to be cheaper -- and easier to make). Not a full nerf, just a slight one. And for those who are caught up with the relic... they'd still benefit from this when doing the relic for other jobs.

    Quote Originally Posted by Ashkendor View Post
    Atma went in with the 2.2 patch and the first adjustment came with 2.4. It was a simple drop rate adjustment.

    Novus was introduced in 2.28 and Nexus in 2.38. We've only had Anima since 3.15.
    Also keep in mind that there were slight nerfs every time they introduced new tomestones, since the price for the items was lower with the new tomestone than they had been with the old. (Of course, back then they also initially made it slightly more difficult to get the new tomestone, but still.) This time... Instead of 680 law, it's 680 eso. No reduction in price whatsoever, despite all eso gear getting a 50% reduction (including the weapon). Even reducing it to 500 eso per unidentifiable would have been a nod in the direction of "alternatives are now easier to get, so we'll make this stage slightly easier to achieve".
    (4)