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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tsilyi View Post
    As much as I can't comment on balance issues, the whole suggestion that dark knight should do exclusively magic damage would have to re-balance all their damage in the face of foes, would it not?
    Well, something's gotta budge, then, since... (below)

    Quote Originally Posted by MiniPrinny View Post
    • Dark Knight should not be reliant on Warriors, Ninjas, and Bards to reach their maximum potential as a damage dealer.
    Unlike Ballad, there's no way to NOT benefit from Foes when dealing magic damage.

    Quote Originally Posted by MagiusNecros View Post
    Personally if they won't touch anything they can just keep everything the same and remove the can't regain MP from outside sources thing from Darkside and I'll never complain about Dark Knight again.
    Ballad contribution during downtime just not enough? But then what about your Salted Earth/Dark Passenger Foes?
    (0)
    Last edited by Shurrikhan; 03-30-2016 at 12:20 AM.

  2. #2
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Shurrikhan View Post
    Ballad contribution during downtime just not enough? But then what about your Salted Earth/Dark Passenger Foes?
    I must have bad luck since whenever I pull my DRK out for dungeon runs and I get a bard they generally aren't using Foe. And they don't use Ballad either.

    --------------

    I guess an interesting change we could try is have the DRK weapon do both physical and Magical weapon damage. Benefit from both Foe and SE/DE.
    (0)

  3. #3
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shurrikhan View Post
    Ballad contribution during downtime just not enough? But then what about your Salted Earth/Dark Passenger Foes?
    I've been staying quiet and just watching the conversation go by, but I felt it necessary to correct this. Salted Earth does not deal magical damage, it deals unaspected physical damage instead. Don't ask me why, I don't understand it either.

    Edit: It gets better, I just ran down all my skills against a dummy, Scourge's DoT is magical.

    (2)
    Last edited by MiniPrinny; 03-30-2016 at 05:47 AM.

  4. #4
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    I actually think a lot of DRK's problems would be fixed by switching its cross class abilities from MRD to LNC. We lose Boodbath, Mercy Stroke, and Foresight. Foresight is really the only one I see as a loss, considering DRKs struggle with physical mitigation.

    -Invigorate is nice because we would have a way to restore TP even when in Grit.
    -Keen Flurry means more reliable and "on demand" Reprisals.
    -Blood for Blood is just made for DRK. It fits in with its lore(sacrificing health for more damage), it gives it a better OT presence, increases burst damage, and gives you a risk/reward (5% more incoming damage for 5% more outgoing) option while in tanking stance.

    These abilities provide DRK with greater sustained dps, greater burst dps, a more dynamic play style and greater up time with its best mitigation tool. Is that not worth the loss of Foresight? If i'm just being dumb and have missed something obvious I apologize, but i'm interested in all of your opinions!
    (1)

  5. #5
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Chronons View Post
    I actually think a lot of DRK's problems would be fixed by switching its cross class abilities from MRD to LNC. We lose Boodbath, Mercy Stroke, and Foresight. Foresight is really the only one I see as a loss, considering DRKs struggle with physical mitigation.

    -Invigorate is nice because we would have a way to restore TP even when in Grit.
    -Keen Flurry means more reliable and "on demand" Reprisals.
    -Blood for Blood is just made for DRK. It fits in with its lore(sacrificing health for more damage), it gives it a better OT presence, increases burst damage, and gives you a risk/reward (5% more incoming damage for 5% more outgoing) option while in tanking stance.

    These abilities provide DRK with greater sustained dps, greater burst dps, a more dynamic play style and greater up time with its best mitigation tool. Is that not worth the loss of Foresight? If i'm just being dumb and have missed something obvious I apologize, but i'm interested in all of your opinions!
    I don't really have TP problems with Dark unlike Warrior. I kind of.. want to remove Parry from Dark Knight's kit altogether. It sounds like it was supposed to be a Samurai.

    I still just feel like a Vastly inferior warrior and paladin.
    (0)
    Last edited by Nektulos-Tuor; 03-30-2016 at 08:07 AM.

  6. #6
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Awareness could always be taken over Invigorate. I think Keen Flurry and Blood for Blood would be the real advantages to the swap.
    (1)