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  1. #81
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    I don't understand why White Mage players complain about this. AST has a lot more gameplay based around supporting the party, and so long as you maintain combusts (And throw out malefic ) You contribute a lot with the card buffs. My head hurts, it really just sounds like people want WHM to be as easy as possible. .___.
    (1)

  2. #82
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,976
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    It's mainly stand-around White Mage players that are afraid to Cleric Stance, maybe they might dabble in maybe a Fluid Aura here and there that complain. Yet, White Mage has the best burst DPS of all the healers and that is why I stand by the assertion that ACC is the de-facto best melding strat if you are touching end-game content like extreme primals and savage.

    If you want to stand around and do nothing but heal in causal content, just overmeld Parry and call it a day.
    (3)

  3. #83
    Player
    BroodingFicus's Avatar
    Join Date
    Dec 2013
    Posts
    334
    Character
    Selahdis Gharl
    World
    Balmung
    Main Class
    White Mage Lv 80
    Q: Healers seem to miss their attacks quite frequently in dungeons released in Patch 3.2. Do you have plans to adjust healer accuracy?

    A: When it comes to dungeons, our original plan was that healers should be be able to hit the monsters without worrying too much about accuracy, so we’ll make adjustment to this so you don’t need to worry as much about it.

    As for raids, we don’t want to create instances where healers are forced to deal damage, but we understand some groups use this in their raid strategy and therefore have their members meld gear with accuracy.

    We’re currently debating within the debating with the dv. team regarding accuracy, so please wait a bit longer.


    Quoted out of the live letter. Seems like they never intended casual content to force healers into accuracy melds to be effective dps wise and an adjustment is coming. Sounds like, as many people here wanted, they intended the choice of accuracy vs healing stats to come into play during raids based on job/composition/strategy etc and not to so obviously impact our ability to stance dance efficiently in things like expert roulette. Personally I'm glad to hear it. For people who never touch anything higher than expert, they won't have to worry about melds and materia etc which can get pretty pricey and which frankly aren't necessary to steam roll the new dungeons. For high level players they can make the call appropriately without worrying if that might negatively effect them in expert roulette.
    (3)
    Last edited by BroodingFicus; 03-27-2016 at 07:27 AM.

  4. #84
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Knoahl View Post
    I don't understand why White Mage players complain about this. AST has a lot more gameplay based around supporting the party, and so long as you maintain combusts (And throw out malefic ) You contribute a lot with the card buffs. My head hurts, it really just sounds like people want WHM to be as easy as possible. .___.
    You say that when half your DPS abilities, which also happen to be your highest potency, don't have an accuracy check. Know how many WHM DPS abilities have an accuracy check? All of them. There is every chance we can throw our entire DPS toolkit at a mob and miss everything. SCH/AST? No big deal; Bio, Bio2, Shadowflare, Combust, and Combust2 cannot miss.
    (6)

  5. #85
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Half of our attacks can miss making it so that we deal less damage? I melded to the 600 acc marker so none of my skills can miss on sch... if I switch to my whm nothing misses either. Whether it's 50% of my skills that are 100% accuracy or 0% I'm going to get enough accuracy to be 100%. Pretty simple.
    (0)

  6. #86
    Player
    Thekk's Avatar
    Join Date
    Sep 2015
    Posts
    98
    Character
    Thekk Everdream
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    I feel that one point that has been overlooked so far in this thread is the fact that to reach the accuracy cap, you need to overmeld some gear. That is only possible with the crafted 220 gear. It might not matter that much at this point where you're mostly going to be using 220 gear anyway, but once you start taking the 240 gear you can't equip into account, it's a lot more than a few secondary stats you're losing.
    (1)
    Last edited by Thekk; 03-27-2016 at 02:19 PM.

  7. #87
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Thekk View Post
    I feel that one point that has been overlooked so far in this thread is the fact that to reach the accuracy cap, you need to overmeld some gear. That is only possible with the crafted 220 gear. It might not matter that much at this point where you're mostly going to be using 220 gear anyway, but once you start taking the 240 gear you can't equip into account, it's a lot more than a few secondary stats you're losing.
    You can reach accuracy cap in A8S in full i240s if all slots are melded with T5 Accuracy materia and using good accuracy food to go with it. I think even without food you can get to A6S accuracy cap on fully melded T5s.

    Overmlds will most likely be a concern on the next raid tier, but for most other content you should be okay without them.
    (1)

  8. #88
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by CorbinDallas View Post
    You say that when half your DPS abilities, which also happen to be your highest potency, don't have an accuracy check. Know how many WHM DPS abilities have an accuracy check? All of them. There is every chance we can throw our entire DPS toolkit at a mob and miss everything. SCH/AST? No big deal; Bio, Bio2, Shadowflare, Combust, and Combust2 cannot miss.
    But Malefic, Aero and gravity can. I was just suggesting those who "don't want to dps as WHM" could play AST and have more involvement with less effort in DPSing. I should have quoted a post to make that more clear ^^
    (0)

  9. #89
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60
    I disagree on the change, and I am an offensive-minded healer. I actually liked that I had to think about melds and what my role would be, possibly having a right side set for DPS-oriented speed 4-man runs and a heal-oriented 8-man/raid setup. I dislike the overly simplified stats in this game and they are even backpedaling a little on this now. Fwiw I melded a few ACCs to some right side gear and never missed in EX after that. I didn't even go overboard with it and if I ever needed I could swap a couple pieces out for something more heal oriented. Fail to see the problem really, especially for EX runs, but feel there should be some missing on all levels if you go in without a single ACC meld. *shrugs*
    (0)

  10. #90
    Player
    SWB's Avatar
    Join Date
    Dec 2015
    Posts
    89
    Character
    Periwinkle Cockscomb
    World
    Midgardsormr
    Main Class
    Scholar Lv 86
    I dont mind melding accuracy materia into my gear. I mind having to meld all accuracy 5 materia into all my slots, and eat HQ grilled sweetfish just to be able to hit all accuracy caps in the game. Playing a scholar in raid progress means you are required to be able to dps, and missing means less dps and makes you look inferior to another scholar. This isnt Se's fault in any way but the current meta, which is fine; Although because of the meta, there's this disconnect between how SE wants healers to be play, and how they're actually being played.

    Requiring a scholar to uphold those requirements to dps, means no crit materia, no crit food, and relying wholeheartedly on the stats the gear provides.

    Secondly, this also cripples main healers, that need to pull all the weight of dps healers because dps healers arent melded to heal.

    I feel like this issue is very parallel to tanks having to choose between dps and vitality before 3.2, but i believe SE can figure out the best course of action, and maybe recognize that healers need accuracy on gear, or another means of easily hitting the caps.
    (1)

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