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  1. #1
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Anubis_Nephthys View Post
    Uhm..... it's no add-ons because PS3
    Quote Originally Posted by Lemuel81 View Post
    I think this was the reason why they kept putting it off- where does it say because of PS4?
    Quote Originally Posted by raelgun View Post
    They just mentioned playstation, which if I'm honest sounds more like a sony issue in general then the consoles.
    Sony dont allow third party unlicensed stuff on the platform.
    (9)

  2. #2
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Saccharin View Post
    Sony dont allow third party unlicensed stuff on the platform.
    Thats the thing, this was not going to be unlicensed, SE was going to create a framework which the addons must meet, normally this means does not alter the client or software on said machine, this doesn't happen on PC on other mmos so its a proven system that works, SE was going to be the official publisher.
    (5)

  3. #3
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by raelgun View Post
    Thats the thing, this was not going to be unlicensed, SE was going to create a framework which the addons must meet, normally this means does not alter the client or software on said machine, this doesn't happen on PC on other mmos so its a proven system that works, SE was going to be the official publisher.
    On paper that sounds simple, but when we see what that actually takes:

    They have to designate devs to review every single bit of code before accepting their addon, this takes time, money and effort that might be needed in other areas of the game.

    They have to designate a QA team to test the addon in as many scenarios as they can, to make sure it doesn't break the game in PS4 , again, this takes time, money and effort that might be needed in other areas of the game.

    They would have to do this every single time the addon is updated, and trust me, addons are updated very often.

    And lastly, they would have to do this for every single addon people submit, increasing the workload even more.

    This is only a problem on PS and not PC because in PC they don't have a Sony to deal with forbidding 3rd party programs.
    (10)

  4. #4
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by alimdia View Post
    On paper that sounds simple, but when we see what that actually takes:


    This is only a problem on PS and not PC because in PC they don't have a Sony to deal with forbidding 3rd party programs.
    Theres no evidence this is the process at all, the whole point to a API framework is to designate rules that the addon has to comply with, this in theory means it shouldn't break code because the addon does not write or alter the game code, these are not skyrim type mods where it does configure the game.

    The addon should replace or expand the functionality of the existing UI because the existing UI is attached to the API or generates a window based on existing information in the game, there is no writing or altering of the existing game code such as making character models look different.
    (1)

  5. #5
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by raelgun View Post
    Thats the thing, this was not going to be unlicensed, SE was going to create a framework which the addons must meet, normally this means does not alter the client or software on said machine, this doesn't happen on PC on other mmos so its a proven system that works, SE was going to be the official publisher.
    But that means no community created add-ons could be enabled until SE adopted, adapted, and released them individually. That's not how addons work on PCs, but it's the only way they could work on a mixed platform game. And it would take a lot of effort from SE for each of them. If they're putting in that much effort for a feature, they could just as well put the feature in the main game where it's not an addon at all. That would make community developed addons into little more than feature suggestions.
    (7)