Open world dungeons or dungeons with multiple paths will never happen. People will just tunnel vision everything.I'm upset knowing that this is just going to be another standard 24 man raid, with trash > boss > trash > boss > trash > boss > boss... This looks like it could have been an absolutely amazing area, if Diadem was handled right (spoilers, it wasn't) I'd be hoping this was an area on that scale... Instead it's another second installment of a raid trilogy in which we'll seemingly be fighting the final boss at the top of a structure with clouds as far as the eye can see...
Damn it's pretty though... Shame that large sprawling open area is just going to suffer the XIII effect... This could be an actual zone in its own right, it's almost a waste of resources that it isn't...
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

