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  1. #11
    Player
    Laurima's Avatar
    Join Date
    Jun 2015
    Posts
    338
    Character
    Mizu Ka
    World
    Balmung
    Main Class
    Weaver Lv 80
    ^ bingo

    all the games you 'buy' on Steam etc etc, it's only access, you don't legally in the words of their T&C's actually own them, so resale is illegal.
    (1)

  2. #12
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    There are certain websites where you can buy steam keys for half the price or less of a full priced game. I'm not surprised, they'd rather have someone paying full price rather than that person paying someone else half.
    (0)

  3. #13
    Player Terribad's Avatar
    Join Date
    Jun 2014
    Location
    In A Closet
    Posts
    240
    Character
    Moxie Desu
    World
    Diabolos
    Main Class
    White Mage Lv 70
    Yes people resell for way cheaper and people also buy and sell accounts. It's all part of RMT.
    (0)

  4. #14
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jacost View Post
    Thing is, games aren't property you own. What you're buying is a licence to use the software, not the software itself, and said license is non-transferable.
    It was fought in some EU courts and the courts ruled in favor of the licensee (IE. the consumer). In America however, it's still considered the as you said.
    (3)

  5. #15
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    I'm fairly sure this isn't to do with players selling keys to other players, but rather criminals getting hold of keys illegally and reselling them. This is a popular strategy used by RMT to fund their operations. Stolen credit card info is used to purchase keys and then resell them dirt cheap (since they effectively cost nothing in the first place). When the owner of the card disputes the charges the keys end up being rendered void and the associated accounts banned.

    ESO went through this exact same problem at one point. SquareEnix's stance in this case is the only logical one to take; if you buy a key from a reseller you do so at your own risk in the knowledge that you may be buying a fraudulent key and your account may be banned. Judging by posts on reddit lately there was a ban wave for fraudulently obtained keys that happened alongside this announcement.
    (2)

  6. #16
    Moderator Enkrateia's Avatar
    Join Date
    Feb 2011
    Posts
    200
    Quote Originally Posted by Alberel View Post
    Judging by posts on reddit lately there was a ban wave for fraudulently obtained keys that happened alongside this announcement.
    Just to touch on this brief point to add some clarification. The change that was announced is related to the new registration of Steam codes that were sold by unauthourized sellers, and this change would prevent registration of those codes. Codes that were registered prior to the change would not be impacted by this change.

    LGM Enkrateia
    (2)

  7. #17
    Player
    Losstarot's Avatar
    Join Date
    Jul 2014
    Posts
    107
    Character
    Omega Mutewind
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    So there was like kinda bugish steam codes exploit, so people could register a fake key.
    Maybe?
    (0)

  8. #18
    Moderator Enkrateia's Avatar
    Join Date
    Feb 2011
    Posts
    200
    Quote Originally Posted by Losstarot View Post
    So there was like kinda bugish steam codes exploit, so people could register a fake key.
    Maybe?
    I can understand that the reasons for this may not be clear, which is causing a bit of confusion. Registration of a fake key was not a concern that this change sought to address. One of the main points of concern that we did wish to assist with is the potential for the keys being bought from unauthourized sellers having been obtained illicitly or through fraud. This could allow a customer to register and play the game, only to lose the account when the fraud related to the code was caught. Or the customer could be sold an invalid code that would not work or had already been used. By ensuring that these codes are only being purchased through authourized sellers, this reduces the risk by our customers related to a third party neither side has any control of.

    LGM Enkrateia
    (0)

  9. #19
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Jacost View Post
    Thing is, games aren't property you own. What you're buying is a licence to use the software, not the software itself, and said license is non-transferable.
    Not in the EU, like I said, most of what is contained in EULAs, like Microsoft's "we only licence you to use this etc" has been found to be unenforceable & illegal under EU Law. The USA is completely different as I understand it because they're far more "business first" orientated than the EU which tends to be "people first". That's not meant to demean the US in *any* way, it's just how the legislature works.
    (1)

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