Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 51
  1. #31
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    You know what; fine. I don't care anymore. Keep it how it is. I just wanted to suggest an idea to make it more like its name to be a cool ability I would actually use a lot instead of very little.

    So far I have gotten:
    1. Trolled.
    2. Flamed.
    3. Harassed.

    Just close the thread. This is a waste of my time; I have said nothing rude to anyone here. I just wish we had some moderation.

    All I wanted to do was suggest an idea to change an ability. Maybe someone to read it and say: Sucks, or cool! Not being literally harassed.

    Quote Originally Posted by Sailysium View Post
    While I can agree on your desire to see it's recast frequency in shortened, this whole "comparing abilities of the same tier" is not a valid outlook to base your conclusions from as they are all tailored to the design of the jobs respectively. Hell even tank stances aren't at the same level across all 3 but we compare them to each other anyway regardless because who compares by level anyway?. As has been mentioned Sole Survivor is more comparable to Mercy stroke but with a focus on mp recovery that DRKs try to find in order to pump out more skills. Think of it like comparing Monk's purification to invigorate which are as you put it at different tiers (which again doesn't mean anything). At first players thought it was worthless until realizing how the added sustain meshes so well with the design of the Monk job, especially for extending AoE capability.
    It is compared to Mercy Stroke; the only reason I compared it to the other abilities is power related more or less.

    Life from Death - because that fits as a name way more then Sole Survivor; which is all about being the last to survive.
    Can only be executed when target's HP is below 15%.
    If that target should be KO'd in battle, 20% of your maximum HP and MP will be restored.

    Dark Arts effect:
    Blood Funnel: Converts a percent of damage dealt into HP for 30s.
    (1)
    Last edited by Nektulos-Tuor; 03-24-2016 at 04:31 PM.

  2. #32
    Player
    Ultear_Milkovich's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa.
    Posts
    451
    Character
    Pandora Heinstein
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    I've used Sole Survivor on each and every mobs pack / adds spawns thrown at me by this game since I got this skill (if not on CD of course).

    It helps a bunch when you want to chain pull with a nice extra amount of MP back for the next pack (= hummelfaust spawn for instance). Also it s awesome when your healer wants to dps a lot.

    I find it very well designed and for me this spell is part of the pleasure I have playing DRK.

    When I MT and an add spawn, i put Salted Earth/Sole Survivor on him while the OT tanks him and I feel like "wow see how im awesome! Im helping you DPS and healers with this guy even if im not on it!".


    (Sorry for the poor english btw but please dont change SS it s too awesome)
    (0)

  3. #33
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    snip
    I think the big problem is that you're perceived as a troll, whether intentionally or not. You make inane suggestions, raise protest about imagined issues that have no basis in fact, you don't engage in meaningful conversation with the individuals in the threads you post, you don't respond well to criticism and take offense when someone says (and proves) you're wrong, and as far as we can tell, you have literally zero experience as a tank (none of the characters on your profile have even unlocked tank jobs, let alone gotten them to 60). The language you use to offer counterpoints often suggests that you don't understand what people are saying, or that you're becoming personally offended by their otherwise dispassionate arguments.

    All of it suggests that you're trying to make us angry, or to trap us into engaging with you when you know you don't know what you're talking about; in other words, you seem to be trying to troll us all. It might be intentional, and it might not, but that is how most people here see you.

    Back on topic, I don't think there needs to be a change to the ability, except maybe to make it so that it's only usable below 15% enemy HP, like you suggest. I'll also agree that the naming feels strange, but that's something for the localization forums.
    (11)
    Last edited by Jpec07; 03-25-2016 at 07:20 AM.
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  4. #34
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jpec07 View Post
    While we're at it, let's change Tempered Will for PLD, and make it so it now multiplies the potency of all your attacks by 3 for 45 seconds with a 60s recast, that also makes you shoot lasers.
    I'd be good with the lasers alone as long as it comes from the sword, then we could some what be like old school Link from LoZ. While we're at it, can we make it a AoE ability that does 250 potency per target? =Q (this is a joke btw...except a ability that did shoot lasers from the sword would be pretty awesome...)
    (1)

  5. #35
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    The current Sole Survivor leaves much to want compared to other abilities of the same tier for the other tanks. I think i've only used this ability twice in the past year.
    I can't believe you just said that. And the only change I would like to see to it would be a shorter recast so I can use it even more often than what I already do... You've gotta be kidding, that must be it.
    (0)

  6. #36
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Tanathya View Post
    I can't believe you just said that. And the only change I would like to see to it would be a shorter recast so I can use it even more often than what I already do... You've gotta be kidding, that must be it.
    I'd want a shorter recast and a DA effect that gives it a debuff or something if we know it won't die in 15 seconds. Because more utility is always great. 4k HP and 1.1k MP restore is still wonderful though.
    (0)

  7. #37
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Sole Survivor basically gives enough MP for DA, so it's essentially worth a 140-350 potency attack. I think that's pretty good...
    (0)

  8. #38
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    snip
    nektulos i don't know if therion kator'to is you only character and i don't care at all, but if is you only char is prove you don't have any idea about the actual 3 tank clases or worse, you want change for different skills because you get it in X lvl? are you kidding me? its doesnt matter if you get grit or shield oath at the lvl 56 for example, is how the skills works at the max lvl i dont care if i take fell cleave at lvl 2, that no matter at all in the game.

    and all you post here (or the most at least) are to change something to DRK or complaining about DRK, drk hold their swords like idiots, change this skill it's useless, change this other thing is ridiculous, WHEN THE DAMMIT CLASS IS FINE AT 95% (the other 5% is ot utility) what happen? you are those who expect the drk was dps and you complain for everything now?.

    if you are dps or healer and never touch a tank class you can't understand how they work and if they need changes, i don't have any idea about summoners and i don't go to dps threats to suggest changes for the class because i think this skill is useless or need a change for me when for the actual summoners see the logic of the skill.

    it's... only leave the actual paladins, warriors and dark knight's make the own suggestions about the class because we are the 1º who are playing and we are the 1º who notice if a skill need a change or not, don't suggest random changes like that, is only a suggestion mine, you looks like a troll with this threats.
    .
    (1)

  9. #39
    Player
    Ragnorak's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    170
    Character
    The Tank
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    The only good thing to come out of this thread is tempered will with lasers. OPpls.jpg
    (2)

  10. #40
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by shao32 View Post
    nektulos i don't know if therion kator'to is you only character and i don't care at all, but if is you only char is prove you don't have any idea about the actual 3 tank clases or worse, you want change for different skills because you get it in X lvl? are you kidding me? its doesnt matter if you get grit or shield oath at the lvl 56 for example, is how the skills works at the max lvl i dont care if i take fell cleave at lvl 2, that no matter at all in the game.

    and all you post here (or the most at least) are to change something to DRK or complaining about DRK, drk hold their swords like idiots, change this skill it's useless, change this other thing is ridiculous, WHEN THE DAMMIT CLASS IS FINE AT 95% (the other 5% is ot utility) what happen? you are those who expect the drk was dps and you complain for everything now?.

    if you are dps or healer and never touch a tank class you can't understand how they work and if they need changes, i don't have any idea about summoners and i don't go to dps threats to suggest changes for the class because i think this skill is useless or need a change for me when for the actual summoners see the logic of the skill.

    it's... only leave the actual paladins, warriors and dark knight's make the own suggestions about the class because we are the 1º who are playing and we are the 1º who notice if a skill need a change or not, don't suggest random changes like that, is only a suggestion mine, you looks like a troll with this threats.
    .
    Its called Alts. However; I don't think I would make such suggestions if I didn't have problems to the class. For example; you can plainly see I have a healer; but I actually don't really have any problems with any of the healing classes abilities besides Scholars level 60 ability because its even worse then Sole Survivor.

    I am sure the class is fine; but I have multiple tank classes now so I can make my suggestion and play the other class. In my opinion Warrior is better in many ways. Its not as if Dark Knight's have super sustain to make up for its weaknesses either. In my opinion it could use buffs.

    I just like to make everything cool/useful because well; I kind of like that. I hate 'very' situational and clunky abilities.
    (0)
    Last edited by Nektulos-Tuor; 03-25-2016 at 05:29 PM.

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast