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  1. #1
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    You generally don't know what the other team even has and I typically assume they have the best setup possible.
    Hope for the best; prepare for the worst, right? That's a fine motto to bring into any competitive setting; unfortunately, you can't really prepare for the worst in a party of 4 where you have no control over the other 3 players in the group. An un-traited Full Swing is definitely not something to slouch at, but it still doesn't compare to a full traited Full Swing with double the effect at a higher frequency and longer duration, especially in a game mode where the pace of the battle can be established early by the first kill.

    Regardless, I'm not interested in restricting queues for unranked players or anything like that. I'm just saying that I can understand why someone would get frustrated when the teammates they get shafted with at random don't have or don't use their PvP skills, because they do make a big difference in how well your team can potentially preform.
    (0)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Februs View Post
    Hope for the best; prepare for the worst, right? That's a fine motto to bring into any competitive setting; unfortunately, you can't really prepare for the worst in a party of 4 where you have no control over the other 3 players in the group. An un-traited Full Swing is definitely not something to slouch at, but it still doesn't compare to a full traited Full Swing with double the effect at a higher frequency and longer duration, especially in a game mode where the pace of the battle can be established early by the first kill.
    Yeah, I'm not going to argue that it's pretty shitty if your party doesn't know from left or right, or grasp basic awareness in a pvp setting. The entire design of solo queue goes against competitive play, down to the match making.
    (0)
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  3. #3
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Februs View Post
    snip.
    I think there isn't enough information inside the game about the usage of PVP skills, or really anywhere to be honest. A lot of my PVE friends who wanted to get into PVP didn't even realize there were PVP actions, nor did they know how to put them on their bars.

    If people were using them but using them badly, they'd still be at least using them. You can sort of work with that, but lots of players seem to flat out not use them much.

    As far as I know there aren't a lot of resources for PVP itself either. A lot of it seems to be learn as you go, I wish we had something like the bot and tutorial modes League has to help newer players learn how to PVP before stepping into rated mode.
    (3)

  4. #4
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Cynric View Post
    A lot of my PVE friends who wanted to get into PVP didn't even realize there were PVP actions, nor did they know how to put them on their bars.
    I just lost all hope i had for humanity.......
    (0)

  5. #5
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Synestra View Post
    I just lost all hope i had for humanity.......
    In all fairness you can't set them to the bar from the PVP action menu in the PVP UI as far as I know. You have to use the PVP UI to give them traits then go to Actions & Traits > PVP Actions to actually set them. It would be less clunky if you could set them directly from the PVP UI.
    (0)

  6. #6
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Cynric View Post
    In all fairness you can't set them to the bar from the PVP action menu in the PVP UI as far as I know. You have to use the PVP UI to give them traits then go to Actions & Traits > PVP Actions to actually set them. It would be less clunky if you could set them directly from the PVP UI.

    /apa action "Action Name" 1-3
    (0)

  7. #7
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Iagainsti View Post
    /apa action "Action Name" 1-3
    Yes there is this for traits, however do you think PvE players who are just looking at the UI for the first time would be aware of that? Or even know the name /trait they want ? They'd have to go to the UI to know what each trait does in the first place and the name of each skill.

    That command was made for people already knowledgeable and just quickly changing jobs in frontline. It won't be as helpful for a new person to PvP.
    (2)

  8. #8
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Cynric View Post
    Yes there is this for traits, however do you think PvE players who are just looking at the UI for the first time would be aware of that? Or even know the name /trait they want ? They'd have to go to the UI to know what each trait does in the first place and the name of each skill.

    That command was made for people already knowledgeable and just quickly changing jobs in frontline. It won't be as helpful for a new person to PvP.
    What do you propose would make this easier than it already is?
    (1)