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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Fracture can't be the worst GCD as long as Haymaker exists. ;D At least Fracture is a DPS gain if you use it right and (I believe?) still has some use for MNK. It could use a potency buff to make it more appealing, though that would require other nerfs that I don't think WARs who don't want to use Fracture would be particularly happy about.

    TP drain is generally non-existent even in AOE situations, DRG/MNK/NIN/BRD/etc all have to deal with the same limitations. Equilibrium and Decimate (as well as FC after the AOE's over) really go a long way to making OP spam entirely viable without any real consequence. I mean, Equal is on such a short CD that we can feasibly sprint in combat without any real downsides.

    I'm not a huge fan of how Deliverance -> Defiance doesn't swap FC -> IB and Decimate -> SC, but having a macro or a gaming mouse is a decent enough workaround for that problem.

    Other than that... idk. I feel like WAR is really tightly built, it's hard to find a problem with anything in the kit.
    (2)

  2. #2
    Player
    ArdorGrey's Avatar
    Join Date
    Nov 2014
    Posts
    179
    Character
    Ardor Grey
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SpookyGhost View Post
    snip

    Other than that... idk. I feel like WAR is really tightly built, it's hard to find a problem with anything in the kit.
    Iunno, I've heard some interesting theorycrafting about haymakers potential applications on bard. That aside, good point xD not sure if it would require nerfs though, especially if actual changes come around the same time everyone gets other trait boosts via an expansion.

    I wasn't saying equilibrium needs to be stronger than it is now, so much as nerfing it would be a joke when drks can already aoe all day every day.

    Good call on the skillset swap. Or, for that matter, as flashy as the "new" skill animations are, why do they need to be skills at all? why not just make deliverance affect IB and SC the same way it affects equilibrium?
    (0)