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  1. #1
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    The key to successful midcore content is having mechanics that only a few people need to do. That's what made things like Dynamis back in FFXI seem both simple and complex at the same time. Casual players just had to show up and provide muscle, while the regulars handled pulls, calling out nuke times, etc.
    (0)

  2. #2
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Thayos View Post
    The key to successful midcore content is having mechanics that only a few people need to do. That's what made things like Dynamis back in FFXI seem both simple and complex at the same time. Casual players just had to show up and provide muscle, while the regulars handled pulls, calling out nuke times, etc.
    This is a good suggestion for sure. I do not like it much, cause you put the fate of the runs on few people while others has zero responsability. It can works for sure, but I'll stay with my idea.
    (0)

  3. #3
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vieilocean View Post
    I do not like it much, cause you put the fate of the runs on few people while others has zero responsability.
    What Thayos said is actually pretty normal for a lot of raiders using ventrilo/teamspeak though. Raiding throughout WoW, Swtor, and a few other games as a raider or a raid leader, we always designated a person as a "caller" that called out the main mechanics to watch out for, having one person focus on calling out mechanics freed up other people to worry about other things and we kept the channels clear so everyone was able to hear them and pay attention. Other people only called out relevant mechanics if they had to, i.e. the caller would warn us of major attacks while the tanks would call to each other for swaps or cleave mechanics.

    Who your caller is depends on the fight and your group. In one guild I was in, the main tank (usually me) would call out mechanics but in fights where I was tanking a particularly large raid boss and couldn't see what was happening, I'd have one of the healers or dps do it. In another it was always our raid leader who was a ranged dps that did it. You get the idea.
    (2)
    Last edited by Khalithar; 03-19-2016 at 10:14 PM.

  4. #4
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Khalithar View Post
    What Thayos said is actually pretty normal for a lot of raiders using ventrilo/teamspeak though. Raiding throughout WoW, Swtor, and a few other games as a raider or a raid leader, we always designated a person as a "caller" that called out the main mechanics to watch out for....
    What Thayos said is that in a party of 8 people for example, 3 DO mechanics and others bring muscles. So only 3 people actually have the resposability of the entire run. What you suggest is like what happen in raids also in FFXIV, that there are people who CALLS mechanics for others but ALL MUST DO those mechanics, it's like what happen when me and my static cleared T9 Savage, I was the one that called the last phase's divebombs, but all known what to do.
    (0)
    Last edited by Vieilocean; 03-19-2016 at 10:53 PM.