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  1. #11
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Fyce View Post
    Should we really bring this very special case of a noob AST thinking that Noct is still OP and went to use it even after seeing the a SMN is on the other side?
    Don't you know? You're a scrub if you even think about using Diurnal Sect... Or, what was it they called me again? Discount White Mage?
    (0)

  2. #12
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Honestly, the SMN nerfs were not too awful. I was expecting worse. I can STILL kill someone alone, but it requires a lot of coordination and CC-locking the healer (or whoever might come to my target's rescue). The few times I've just burst someone down with no issue was when the enemy healer was occupied/cc'd or the person I was fighting was alone/isolated. This was, of course, in groups that weren't coordinated or focusing a single person. When a group coordinates and targets a single person, SMN can still be pretty deadly... especially with Bane. Oh, someone came to the healer's rescue? I'll Bane and Painflare all of you, and then finish with Deathflare. If the healer's not dead, most of you will be around half HP... And then the healer has to prioritize, and SMN really is about applying steady 'pressure'... or at least that's how they were in 50 PvP. I'm okay with that role.

    With the 'buff' to casting, I don't need to be quite as careful/reliant on Equanimity, so that is nice... but then again, I was never that reliant on it anyway. SMN have so many instants, plus Tri-Disaster. I felt really bad for BLM so I'm really curious to hear feedback from BLM about this change.

    So... SMN isn't exactly a faceroll class anymore. I haven't seen as many in arena. But, I do like that I have to be more strategic.

    My one real complaint is the reduction of DoT timers. I understand why they did it (since it is so much damage), but it really is 'padded' damage because it's not going to kill anyone unless they're really being attacked by direct damage. The reason the DoT timer reduction bugs me is because, if you do have to hard cast... you have waaaaay less uptime, especially if you Bane. Also, in PvP... it is sort of natural to 'start' with Miasma because it reduces healing received, but now that Miasma only lasts 15 seconds, it might be best to apply it in the standard PvE rotation (Bio II > Miasma > Bio) because the target will only really start to get healed when the healer notices they are taking damage (first fester, all dots applied).
    (1)

  3. #13
    Player Vaeria's Avatar
    Join Date
    Mar 2014
    Location
    Bastok/ S. Gustaburg...now and always.
    Posts
    402
    Character
    Devil Panzerfaust
    World
    Excalibur
    Main Class
    Archer Lv 80
    Quote Originally Posted by Ryuko View Post

    So... SMN isn't exactly a faceroll class anymore. I haven't seen as many in arena. But, I do like that I have to be more strategic.
    ...and do you know WHY you havent seen as many in the arena? because theyve been replaced by blm.....which STILL sucks. So basically...by gimping smn..SE has encouraged the spread of a problem that was bigger than smn to begin with. Life is irony..../sigh.
    (0)

  4. #14
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    I think nerfing dot duration was kinda stupid nerf, that was whole point of summoner spreading dots. It is really that big surprice for community aoe damage is doing more overall damage than singletarget damage? I can tell you the secret, aoe healing heal too more than singletarget heals.
    (1)

  5. #15
    Player
    MrPresident's Avatar
    Join Date
    Mar 2016
    Posts
    329
    Character
    Casper Colt
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vaeria View Post
    ...and do you know WHY you havent seen as many in the arena? because theyve been replaced by blm.....which STILL sucks. So basically...by gimping smn..SE has encouraged the spread of a problem that was bigger than smn to begin with. Life is irony..../sigh.
    Yep. They haven't balanced it at all, they've just gimped one class for another.
    (1)

  6. #16
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Dots damages don't mean much when they don't actually kill anyone. They can do high damages on paper (on match results) but they're high because of of dots that keep getting healed. And people use those numbers as a fake proof to complain to SE that the job was overpowered.
    (1)

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