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  1. #31
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ashkendor View Post
    OP seems to be a little confused as to the definition of midcore.
    I mean, Thordan and Sephirot EX are pretty much the very basic idea "midcore" difficulty, based on the overall difficulty scale of the game.

    This sounds more like its attempting to be XI's version of "midcore" which is not at all the same thing. I mean, the entire thing reads like a version of Dynamis (or a "perfected" version of the Diadem with extremely punishing gates placed on it.)

    The whole "The whole party wipes once and you're ejected" plus an entrance fee is bananas, and the content would be dead within a week. Even Savage isn't punishing in that regard. It completely misses the point of "midcore" - which is to bridge the gap between Normal Mode Alexander and Savage Mode while also being more fleshed out and exciting than facerolling an EX Primal over and over again.

    Diadem, if it had been done *properly* and not been a ridiculous instanced hunt arena, could have easily worked in favor of the midcore crowd. Even some ideas within this could work really well for that - but the punishments that are listed are too harsh or strict and the rewards too little for midcore players to bother with it.
    (3)

  2. #32
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    The word "midcore" is pretty subjective to be fair. I'd say I'm a midcore player as I'm not a hardcore one 100% of the time, but I have been in statics previously and played for many days a week, hours straight, learning and downing raids. I've also spent my time barely playing, only logging in for a roulette. There are times I am casual, times I am midcore and times I am definitely hardcore.

    If you took the whole idea of this being midcore content away and just put forward your duty ideas, this would probably get a much better response, as people are going to automatically compare it with savage raids and expert roulette. It doesn't really matter what kind of player people class themselves as. If they're interested enough in the content they will play it.
    (2)

  3. #33
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    This is a train wreck idea, first based on our current experience they didn't even update Diadem to include things higher then 210 with the release of 245 gear, so no way would they implement a second system that they must continue to update. Second with a 10% clear rate you're not even close to midcore, you're likely pushing A3S with that rate, so players like myself wouldn't even go into this mess. Midcore players like content that doesn't kill everyone for a single mistake made by X player in the group despite the 7 others doing things right. A fight that would probably be a good example of Midcore is T7 it starts easy and gets a bit hard, then you get to the boss and deal with mechanics that don't nessescarly kill everyone but need a good team effort to take down. Your content idea doesn't grasp this idea, it would dead in the water before anyone would even clear it once sadly.
    (2)

  4. #34
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kosmos992k View Post
    I'm sorry, but saywhatnow? You want people to pay tomes to run this, but they have a scant 10% or...
    The tomes (the esoterics in this case) are a fee to let the trolls away, if someone wanna trolls and wipe a party he must farms tomestones. And if a good party clear not all the content, but 3 of 10 elite quest they're refounded their tomestones, if you clear more quest you gain also more.
    Who said complex mechanics? I specifically said a content based on basic mechanics as dodges and so on, not hydrothermal missiles or digititis from savage. 10% completition rate is for the full clear (mainly the last boss) but you can get the items for craft the gear also clearing the area and doing the quests. No hardcore, rewards for all, challenge for mid-core players.
    (0)
    Last edited by Vieilocean; 03-16-2016 at 11:12 PM.

  5. #35
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    First off, it's "hydrothermal missile" and second, it's nothing more than a 15-18k hit at predictable times (in a4s, does almost nothing in normal). If that's a complex mechanic to you, I have no idea what you consider an "easy" mechanic.

    Gordias Savage only had a few "hard" mechanics anyway; digititis, savage protean wave, 5-way lasers in a4s...it was all dps checks that made it bad for most. Midas normal has more complex mechanics lol, and that's easy content
    (0)

  6. #36
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Welsper59 View Post
    I highly doubt the servers could handle instanced zones of that scale...
    Finally a constructive reply.
    I guess the bigger issue of this kind of large scale zones are not the servers, but the do them working for PS3. Maybe I'm wrong, not an expert of this sort of things.

    This is actually the one that I have the biggest criticism for...
    And is also my biggest problematic in writing this content. However I do not believe it's totally impossible to make synergic group of mobs for the classes we have now. Instead of CCs it could be also with priority of dps on certain mobs and the good use of the party-stuns.

    This one is more of a problem towards participation. With how long it would take to reach that point, practically no one would really bother...
    I do not agree on this. It's a content that must last until the end of the game, not of a patch. The clear it's mainly for fun and glory. If you wanna only the rewards it's ok to not attempt the last boss at all. And also remember that with a static the content it's easier to run, and people like Elysium can beat for firsts the last boss and then explain the strategy, like what happen for all the trials and raids.
    (0)

  7. #37
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Nutz View Post
    Nyzul, maybe, but Dynamis was very 'mid-core' thanks largely to it's immense 64 player limit (many people ran with far fewer)...
    For Dynamis you're perfectly right, and your suggestions about the mid-content are all very interesting. And yes, I've a lot of reservation about the popularity of such a content too.


    Quote Originally Posted by PArcher View Post
    First off, it's "hydrothermal missile" and second, it's nothing more than a 15-18k hit at predictable times (in a4s, does almost nothing in normal). If that's a complex mechanic to you, I have no idea what you consider an "easy" mechanic.

    Gordias Savage only had a few "hard" mechanics anyway; digititis, savage protean wave, 5-way lasers in a4s...it was all dps checks that made it bad for most. Midas normal has more complex mechanics lol, and that's easy content
    It's not an hard mechanic, but it needs party cooperation. That's the point. It's like the 10000000 time that I repeat the same thing.
    (0)
    Last edited by Vieilocean; 03-16-2016 at 11:23 PM.

  8. #38
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ColorOfSakura View Post
    The whole "The whole party wipes once and you're ejected" plus an entrance fee is bananas, and the content would be dead within a week.
    This is my biggest problem with the suggestion. There no way I'm paying hundreds of tomes to go into an instance that kicks everyone out after a single wipe. Plus it would lead to so much raging and other general nastiness and that wouldn't be fun at all.
    (1)

  9. #39
    Player
    Synrin's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    632
    Character
    Mel Az
    World
    Cerberus
    Main Class
    Arcanist Lv 80
    I do not find this suggestion appealing or fun. Tweak the idea.
    (1)

  10. #40
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by LordNickage View Post
    Pretty much my thoughts.

    Personally I'd love to see a new age iteration of something like Nyzul. I loved the random objectives and teamwork needed.
    Nyzul I'd love to see again. That's a perfect example of good mid-core content. Doesn't take a lot of time out of your day, difficult enough to keep it fresh.

    I'd like Dynamis also, to an extent. There was a ton of drama involved in Dynamis, stemming from a lot of greed.
    (0)

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