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  1. #1
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90

    PSA: Stuns in The Feast

    For those of you that don't tank in Feast this is how stunning works.

    4 Seconds > 2 Seconds > 1 Second > Immune for about 30-60 seconds.

    So for those of you that are screaming at the tank that they are not staying on the healer and not keeping them stunned, that is because it is impossible.
    (3)
    Last edited by Genaxx; 03-15-2016 at 03:07 AM. Reason: incorrect info

  2. #2
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Uhm, I'm pretty sure healers don't build an immunity to spell interrupts from standard actions. In fact, I am certain of it. They must have popped equanimity, used swiftcast, surecast or lightspeed to get around it.
    (3)

  3. #3
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NessaWyvern View Post
    Uhm, I'm pretty sure healers don't build an immunity to spell interrupts from standard actions. In fact, I am certain of it. They must have popped equanimity, used swiftcast, surecast or lightspeed to get around it.
    They don't. The OP is wrong about that; however, the healer does not necessarily have to use swift/surecast or lightspeed to avoid a tank, either. The Op is correct that keeping the healer from casting with standard attack actions is impossible. So complaining to the Tank when they move off of the healer is an ignorant complaint to throw in a Tank's face.

    A lot of people seem to think that, as long as the Tank is maintaining their attack on the healer they can lock down all their casts. That's not how it works. Firstly, not all standard actions interrupt cast bars. The attack has to reach a certain dmg threshold to cause an interrupt. That threshold is effected by the target's hp and overall defense (hence why healers in Tank accessories have an easier time with it). War's have the easiest time meeting that threshold, because they have the highest dps out of the three tanks, but even they cannot Fell Cleave non-stop. Anything that is not a Crit or at the 2nd -3rd tier of the Tank combo is highly unlikely to interrupt the cast bar. Dps have much better odds of keeping up interrupts than a solo-tank, and the best combo for locking down a healer's casts is actually War + Nin.

    Further, Caster spell speeds often (as in almost always) exceed the Tank's skill speeds. Some of their longer casts are no problem to interrupt, but their short burst heals are a different story. They can, and often are, easily squeezed between tank attacks, making it impossible to actually stop them from going off. Not to mention oGCD's, which cannot be stopped regardless of the Healer's timing.

    The OP might have gotten a detail wrong, but their point is sound. Anyone who complains about Tanks who do not stay on the enemy healer 100% of the time (especially without Dps support) is being foolish, especially because their basically asking the tank to reduce their overall party utility in favour of wasting their time.
    (2)
    Last edited by Februs; 03-15-2016 at 02:56 AM.

  4. #4
    Player
    Kyani's Avatar
    Join Date
    Sep 2014
    Posts
    169
    Character
    Kyani Jawantal
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    There's no damage threshold in PvP - it's the biggest problem that SCH and BLM face.
    (0)

  5. #5
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    What you're describing is accurate for pve, but casts are always interrupted by damage in pvp unless its 100% absorbed by a shielding effect or equanimity/surecast is up (was stated in the patch notes when they released wolves den). Vitality only plays a role insofar as stoneskin scaling with it. Stacking it was more to survive melee lb and doesnt really seem to be worthwhile as a healer in feast since lb, if it even gets time enough to build is going to be used on whoever is carrying medals.

    You're right about cast speeds, single target heals have a base cast time of 2 seconds as opposed to 2.5 for most other things

    I'm not sure what you guys mean by standard action but the OP is essentially correct unless Im totally missing something. 1st stun is 100% duration, 2nd is 1/2 duration, 3rd is 1/4 duration, 4+ is fully resisted. Resets 60 seconds after last successful (ie non resisted) stun. Being able to stun indefinitely would be kinda crazy
    (4)

  6. #6
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Quote Originally Posted by Enlial View Post
    I'm not sure what you guys mean by standard action but the OP is essentially correct unless Im totally missing something. 1st stun is 100% duration, 2nd is 1/2 duration, 3rd is 1/4 duration, 4+ is fully resisted. Resets 60 seconds after last successful (ie non resisted) stun. Being able to stun indefinitely would be kinda crazy
    I also thought that standard actions built up immunity but it was probably due to what Nessa mentioned.
    (0)
    Last edited by Genaxx; 03-15-2016 at 08:19 AM.

  7. #7
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Oh I see, my bad, didn't notice the edit
    (0)

  8. #8
    Player
    Rhode's Avatar
    Join Date
    Apr 2014
    Location
    New Gridania
    Posts
    115
    Character
    Rhode Schaeffer
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    I play AST in PvP and I try and bait the stun by throwing up a Collective Unconscious. It's stun bait.
    (0)

  9. #9
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Rhode View Post
    I play AST in PvP and I try and bait the stun by throwing up a Collective Unconscious. It's stun bait.
    That's kind of sad that it works enough for you to keep doing it.
    (0)

  10. #10
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rhode View Post
    I play AST in PvP and I try and bait the stun by throwing up a Collective Unconscious. It's stun bait.
    As a Monk I see no reason why anyone would stun this. You can't even do anything else @_@.
    (0)

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