"I'm concerned when it comes to playing in a party players would put up barriers if you haven't learned certain abilities."
Just as I though XD


"I'm concerned when it comes to playing in a party players would put up barriers if you haven't learned certain abilities."
Just as I though XD



Players already put up barriers on people who don't bother to unlock their class/job abilities in a reasonable time span. Like the tanks that get shit on for tanking Stone Vigil but not having Shield Oath.
This would be no different, and it would really depend on how the devs implement things.
My idea was that if you were to unlock the job at lv30 like with DRK/AST/MCH, the storyline would dictate that the BLU crystal has a lot of blue magic spells inscribed upon it, but you don't possess the power or understanding to use them all at that very moment. The quest NPC for the BLU questline would give you a journal (AKA a hunting log) indicating past beasts fought by the BLU whose stone you inherited, and suggesting you fight them in order to master the spells inscribed in the stone.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)



So what if people get mad at players that haven't unlocked their skills yet they go ahead and get into duties? They've got the right to be angry at them for being LAZY. The game needs to stop babysitting everyone. Lately I've seen so many players doing things like Sephirot, mind you, without unlocking their crossclasses, and that's disgusting. Most of them are DD's, too. Of course, they don't even know how to move their character, it shows a lack of interest to everyone about the job they're playing.
TL;DR: If making some skills mandatory is a problem, maybe the problem lies in those players who want everything handed to them. This is why we can't have nice things, and simply the thought of having BLU in here makes one's head ache.
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