Scholar here. Iv noticed myself staying in cleric stance a lot more often and the tanks are dying slower. Its quite lovely.

Scholar here. Iv noticed myself staying in cleric stance a lot more often and the tanks are dying slower. Its quite lovely.
Cleaves stopped feeling like Tank Busters. Essential Dignity feels a bit weaker. WAR is freaking annoying to top off during multiple big hits (like it was back on ARR days anyways) and more room to stance dance!
But new content was made cleverly enough to prevent healers from ignoring healing and going mindless on cleric stance. There is a higher frequency of tank and party damage and mechanics as well. So in the end its all a lot more fun. Of course you can still find your way to deal damage, but its not as mindless as Gordias was.

Will have to second this.
I've had a lot more fun as healer since 3.2, especially because in pre 3.2 a large majority of slaying tank weren't able to play it correctly, making dungeons with them really painful, add to that the fact that those slaying tanks were usually full of themselves and you get a pretty bad situation.
Now, the tanks are tanking and can soak a lot more. We've run some test with my static tanks' and we haven't found a lot of loss on the dps part, this can even helped them more, because the higher hp pool allows them to switch off tanking stance more.
So, at the moment, so far so good, thanks SE for making the right choice.
You'll make a fine corpse.
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