I would fully agree if quick reload didn't reset timer. I like the way mch plays. Quick reload is there and if you forgot who fault is that? Like I'm not trying to down play skills but if one you're holding a bullet for more the 30 seconds......or not stacking the bullets before a fight ummm then you're chosing to suffer beginning damage. By the time you get to a boss fight if you over loaded 5 bullets someone took the wrong turn. There's never been a situation where all 5 bullets are loaded and I forgot to reload. Maybe prep before fight but meh just push a button every 15 seconds. The fact quick reload is 15 seconds and resets the 30 seconds makes this argument moot.