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  1. #61
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    hmmm. very polarized. I always thought of the Impending doom (Final) and Magic/chocobos/lure (Fantasy) to define the series. Some of the games have highly stylized art some more traditional. I think the knee jerk reaction comes from how much those weapons "POP" against the rest of the game style. This is ok for ultimate weapons, but for a level 50 (in my head i forsee this game lasting 15 years and everyone being level 100) it seems excessive for just a prime battle. Ok I think that's what my problem is.... I don't match the epicness of the ifrit battle with the epicness of the weapon design lol.
    (2)

  2. #62
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    is it me or most of the replies here are in favor of the new art sytle and yet the OP claimed it was the other way around? shut down thread please!
    (9)

  3. #63
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Size is an integral part of the style, but it is good to specify what is meant.

    I like the actual theme but they went too far with it.
    (4)

  4. #64
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by OMEGA_HACK View Post
    Basically:

    Bulky =/= fantasy

    Most gripes are not about the style but the size of the style (which I agree wholeheartedly on some of the weapons), that bow looks like it shouldn't be able to be lifted its so big. As far as looks go, well just look at Ifrit, look at a dead Ifrit, then look at those weapons...

    We killed him and used his body to make those weapons if you still aren't getting the idea I'm trying to place in your heads


    The art makes total sense, the player to weapon proportions however, do not.
    Well Ifrit is quite a bit bigger than our characters, so if we did what you have hidden there it would make sense if it was a bit bulky... look how huge he is!

    I mean seriously... if you take a Deer, a Ram and a Moose and used their horns etc to make something all of those items would be a different size too.
    (0)
    I'm just a bun boy, doing bun boy things.

  5. #65
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Onidemon View Post
    is it me or most of the replies here are in favor of the new art sytle and yet the OP claimed it was the other way around? shut down thread please!
    Actually if you look in the Ifrit Battle thread you'll see a LOT of posts complaining about the weapon design, but also a lot of people saying they like them.

    They're kind of like marmite, y'know...

  6. #66
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I expect better designs from Square Enix because I know they're capable of it.

    Examples:1, 2, 3.
    (3)

  7. #67
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    True but if something is too big we can always just use the smallest portion of the horn's tip to make the curve of the bow (for example's sake). We can always cut down on something that is too big (and logically if it makes more sense and easier to wield then we would in real life)
    (3)

  8. #68
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    No one would be upset if the future designs were toned down a bit, but quite a few people would definitely be happy about it.

    But to some people, simply the thought of someone criticising the dev teams efforts for reasons they don't happen to agree with is enough to demand the thread be closed.

    It's not just one guy that happens to disagree with this direction. It's a real issue and people need to deal with the fact.
    (4)

  9. #69
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    As far as size yeah I think the bow is quite large. I never understood what is keeping the H2H weapons from moving around since they aren't attached to the arm at all.
    (2)

  10. #70
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Roll a Lalafell and then get the weapon.

    No matter how disporportionate it is then, it'll never look too big

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