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  1. #1
    Player
    AngelicSence's Avatar
    Join Date
    Apr 2014
    Posts
    233
    Character
    Arch Ultia
    World
    Zalera
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by konage View Post
    Or you could meld accuracy instead of healing material if your healing 10% of the time.
    I'm afraid, that is not the case, most other jobs don't bother with accuracy material because they have accuracy sub status on their gear. So they can further maximize their character by slotting critical/determination material. Healers will be losing their heal/attack power in a long run if they slot accuracy. Right now, it's still ok, but annoying. Imagine the next update, and another after that - every job will recieve more accuracy because difficulty gets higher and healers only continue to miss more. Ofc, we don't know what to expect in the next update, but as it's right now, it feels bitter on healers with naturally low accuracy. Think about it, we never had this problem before, we used to have accuracy gear and nothing was terrible about. Devs decided to challenge us. Healers who can't stance dance = black mages who can't flare x2 and spam fire 2 only.
    (1)

  2. #2
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    Quote Originally Posted by AngelicSence View Post
    I'm afraid, that is not the case, most other jobs don't bother with ..
    In current conditions healers have baseline damage output X, accuracy is a powerful way to increase that baseline. It also offers a trade off in that it does not also increase their primary role (healing). Since we have customization available in the form materia slots, this creates actual meaningful gearing choices between relatively incomparable benefits. It demands players strike a balance between finding a good level for how much they contribute to their primary concern without also neglecting an important but secondary concern. For me this speaks to the issue being more that other classes/roles don't currently have comparable meaningful choices. Imagine say if DPS gear was naturally very deficient in VIT giving them a very low baseline HP total. Gearing now becomes a meaningful choice between increasing their primary function and getting advancement in a secondary concern.
    (0)