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  1. #11
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rawrz View Post
    A reflect spell could be made in a sense, but not in the way we are used to.
    Quote Originally Posted by MagiusNecros View Post
    That's just a magic counter version of Warrior's Vengeance. Reflected attacks have always done either the same or double the damage back.
    Repeated in bold. % return based skills don't work because entering a fight naked and letting the boss hit you for 30% of 99,999 and being rezzed after would become a real strategy.
    (0)
    Last edited by Rawrz; 03-06-2016 at 11:33 PM.

  2. #12
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Rawrz View Post
    Repeated in bold. % return based skills don't work because entering a fight naked and letting the boss hit you for 30% of 99,999 and being rezzed after would become a real strategy.
    It's not a reflect though. That's the issue. The attacker just takes pathetic spike damage.

    Calcabrina's Brace is more true of a reflect then what your idea suggests. But if a copy and paste of Warrior's Vengeance but for magic damage is what you want by all means.
    (0)

  3. #13
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MagiusNecros View Post
    It's not a reflect though. That's the issue. The attacker just takes pathetic spike damage.

    Calcabrina's Brace is more true of a reflect then what your idea suggests. But if a copy and paste of Warrior's Vengeance but for magic damage is what you want by all means.
    I would rather have more interesting skills like a magical vengeance than a game breaking skill that would be nerfed to unusable after its release.
    (0)

  4. #14
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Rawrz View Post
    I would rather have more interesting skills like a magical vengeance than a game breaking skill that would be nerfed to unusable after its release.
    You are just copying Warrior though and giving less mitigation for it. It's just like how Shadow Wall is a crappy Sentinel. How is copying a skill over interesting?
    (0)

  5. #15
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Eh, if you're going to reflect stuff, give it to a tank in the form of a 30s cooldown and be done with it. Having it be a spell with a long duration and giving it to someone other than a tank creates issues.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #16
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Duelle View Post
    Eh, if you're going to reflect stuff, give it to a tank in the form of a 30s cooldown and be done with it. Having it be a spell with a long duration and giving it to someone other than a tank creates issues.
    It would be an ability o.o I main sch and think whm should get it for obvious reasons.
    (0)

  7. #17
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Swtor has a reflect ability for one of the tank classes.

    Saber Reflect: Reflects back all direct single target ranged, force and tech attacks back to the attacker for 3 (5 if specced for it) seconds. The damage done by each reflect is capped, and the cap raises with each new rank of the ability.
    It's a very powerful defensive cooldown in of itself because it's basically 3 (5) seconds of immunity (the only type of damage it doesn't reflect are melee based special attacks which is the least common for the most part) to a lot of enemies on a 60 sec cd WHILE dealing damage back to them. It can definitely work as a mechanic for tanks. Maybe if they make rdm a tank they could have something like this and make it work or if they go with samurai tank it could go for a counter style of tanking where a portion of the damage is reflected back to the attacker with a cap of some kind in place.
    (0)
    Last edited by Khalithar; 03-08-2016 at 05:43 PM.

  8. #18
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by FeliAiko View Post
    Closest thing to a reflect right now is Ifrit-egi's Radiant Shield. Maybe AST could get something similar in the future to differentiate their shields from SCHs.
    Or Ravana's and Calcabrina's directional parry mechanics.
    (0)

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