



oh yeah i am already working on turning my stacks of logs into lumber, bolls and flax into yarn, and skins into leather. i'm going to make another alt just to put those items on.
http://crystalknights.guildwork.com/



You could do that, but then they are adding felt armors and such, which I think surpasses woolen. Tho cotton still has its uses for underwear at least, since it looks like they didn't add new underwear ><. I was thinking about doing it for logs too, but its best to just grind as much away on walnut masks as possible before the change, because the rank of that recipe may change. same for a lot of recipes. I will probably find myself upset to find out that making cobalt ingots would have been excellent SP at higher ranks, where as i used so much iron/silver getting BSM to r50.




yeah, thankfully i capped my carp about a week ago. i know how you feel about bsm because i did the same thing there. if you need any walnut lumber i have some just hit me up in game reika. i think i have some left over anyways and didn't toss it.You could do that, but then they are adding felt armors and such, which I think surpasses woolen. Tho cotton still has its uses for underwear at least, since it looks like they didn't add new underwear ><. I was thinking about doing it for logs too, but its best to just grind as much away on walnut masks as possible before the change, because the rank of that recipe may change. same for a lot of recipes. I will probably find myself upset to find out that making cobalt ingots would have been excellent SP at higher ranks, where as i used so much iron/silver getting BSM to r50.
http://crystalknights.guildwork.com/

Before flying off the handle lets take a look at things:
Let's look at oh, say Cotton Dalmatica
Old system (not counting carpenter and alchemist and leatherworker):
You need:
Raw Materials (Weaving only, there's also some Leathercrafting, Carpentry and Alchemy inputs)
2 x Moko Grass
2 x Cotton Boll
(1 x Alumen, 1 x Slate-grey Dyer's Moss, 1 x Muddy Water, 1 x Sheepskin, 1x willow log not listed)
Using 8 weaving synths will get us the final product. with some left over cotton yarn, moko yarn, hempen cloth (grey).
New system:
Raw Materials:
10 x Cotton Boll (say 12 and you'll have some left overs)
1 x Antelope Sinew
Using 5 synths will get us our final product (no need for the other crafts at all), although using the high volume synths and spreading the cloth/yarn amongst multiple end products the average number of synths per end product could go down with volume manufacturing.
so: Raw materials input is up (but less cross craft ones). Crystal shards/crystals input is down. Moderate reduction in number of synths.
1) I'm going to assume that not ALL synths are listed (if they are some items are going to become collectors items since they can no longer be made), just enough examples that we know what to expect.
2) If there are not too many typos in the list (I think there's quite a few) looks like there's a potential shift in shard usage but overall shards will be MUCH less in demand compared to previously. Less synths per final product, less crystals per synth.
3) There is not THAT much of a reduction in the number of synths (this was a surprise actually), The reduction in needed inventory space however is welcome.
Side note: I don't know about you guys but I've been vendoring most moko grass and cotton boll's I've been getting since I already have a full stack each and that's been sufficient for my needs. So this looks reasonable to me. We'll have to see how it all works out in practice. Gathering just got a boost with these changes however.
Don't forget, with materia there will be an INCREASED demand for final products.
I wonder if "dated" items can be use on new recipes. We better wait to turn logs into lumber until the release of 1.19.
I got a feeling that every "dated" items we won't be able to use it on new system, and that include turn in "dated" item into materia. IMO, fixing old recipes and linking them to the new system are too complicated, so they create a complete list of new recipes. That is why dev team state that "Items that are crafted using pre-1.19 recipes have had "Dated" added to their names (e.g. Dated Canvas Robe)." You'll still have your "Dated Canvas Robe +3" that you can't upgrade with the new materia system. In this way, they don't need to "convert" your +3 equipment into HQ, and all the +3 items will eventually vanished from the market, because they are not the best gear anymore.
Last edited by Nini_Fisher; 09-30-2011 at 03:41 AM.




i would imagine they would be or else no item in the game at that point in time would have any value. i was looking at like lumber will be automatically considered nq items and even if it was a +3 lumber it would only count as a nq mat on the new synths. since it is a nq mat regardless of the hq before the update you would never be able to hq the craft with (dated) materials.I wonder if "dated" items can be use on new recipes. We better wait to turn logs into lumber until the release of 1.19.
I got a feeling that every "dated" items we won't be able to use it on new system, and that include turn in "dated" item into materia. IMO, fixing old recipes and linking them to the new system are too complicated, so they create a complete list of new recipes. That is why dev team state that "Items that are crafted using pre-1.19 recipes have had "Dated" added to their names (e.g. Dated Canvas Robe)." You'll still have your "Dated Canvas Robe +3" that you can't upgrade with the new materia system. In this way, they don't need to "convert" your +3 equipment into HQ, and all the +3 items will eventually vanished from the market, because they are not the best gear anymore.
http://crystalknights.guildwork.com/
What I'm thinking is they said "Items that are crafted using pre-1.19 recipes have had "Dated" added", so if we turn the raptor skin into raptor leather right now, they may change our "Raptor Leather" into "Dated Raptor Leather" after 1.19 patch. In this case, we won't be able to use "Dated Raptor Leather" on new recipes. It doesn't matter is +3 or nq, we won't be able to use it anyway.i would imagine they would be or else no item in the game at that point in time would have any value. i was looking at like lumber will be automatically considered nq items and even if it was a +3 lumber it would only count as a nq mat on the new synths. since it is a nq mat regardless of the hq before the update you would never be able to hq the craft with (dated) materials.
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