I think I went a little more Crit/Det heavy, and I'm sitting at 883 SS after food so I'd be interested in trying this as well. But without physically trying (At work) and just crunching numbers, assuming you have enough SS + Fey Wind allowing you to fit the Firestarter under Raging Strikes, would put your opener at 232.17 PPS and the old Sharp Opener with the same SS + Fey Wind would be at 230.20 PPS; making your opener the most Potent. The Fire III opener would be 228.21 PPS with the immediate mana tick, and the sharp opener without the proc would be 219.31. But I have yet to actually test this with server ticks, and mana/PIE needed.
Ah, I understand now. So basically just swapping out the Flare for an extra F4. That would be roughly 1.8 PPS higher than using Flare so yeah I can see that being plausible if you don't get the proc. Only downfall would be if you get targeted by something and have to move, you might end up losing the GCD all together. But I'd have to test this as well. How much time is left on AF when you cast B3?
You are correct in that Det used to be higher, and then Crit was higher in HW. Technically stat weights can fluctuate with different openers. Stat weights can never be concrete. They can change by taking a step during your opener, the buffs you and your party use, or the order you do your spells. So we can never say for example, Det is definitively .24 no matter the situation. We can only use the numbers to come up with a very close estimate so we can at least say, "Det > Crit" or vice versa. Like I said previously, I have no concrete evidence that Det is higher than CHR this patch because I have yet to crunch the numbers, but it's basically at a quick glance after different parses with different gear sets, I'm mostly coming out higher with higher Det builds than Crit. It's all conjecture. Dervy has said he's been planning on doing stats weights for BLM for like 6 months now, but we're still waiting.
Last edited by Garotte14; 03-05-2016 at 04:32 AM.
After testing this even more I can pull it off with 814SS even with a FS proc. I'm guessing I just wasn't used to the opener yet when I first tried, and was losing a few tenths of a second because of it. So this seems like it should be viable for practically any BLM in 3.2 gear, with SS being available on practically every piece. I went down to 779SS and was unable to land the FS while still under RS, so the threshold is somewhere between 779 and 814.
I guess the last thing to check would be if there is a racial requirement to meet the MP needed with the PIE party buff. I'm a Wildwood Elezen, for reference.
Also, this is without Fey Wind. Fey Wind obviously makes things drastically easier, but is not at all necessary.
Edit: Had a friend who is a dunesfolk lala try it out, they can pull it off without the SCH/AST pie buff even with a slow mana tick. There is 713mp left for T1 after B3 for him. As Wildwood, adding 1 PIE (via orange juice) still leaves me 2MP short so the minimum PIE to pull this off without a SCH/AST is 264.
Last edited by nugglets; 03-05-2016 at 08:10 AM.
Hello, i have a few questions about blm optimisation since last patch
1) is : Sharp - fire - enochain leylines - F3 - rs xpot- F4 - F1 - F4 F4 F4 - (f3 proc) swift cast -flare - convert F4 - B3 - thunder (if slow manatik) - B4 still the best opener ?????
I saw on this thread some opener starting like B3 - thunder but it seems a bit slow to me to fit well with trick attack
2) I saw a piety build, it is worth losing so much crit / ss for extra F4 in first and second enochian rotation ? It seems tricky with manatik aswell
3) When u do classic sharp fire opener, if you use thunder and have a fast manatik, you'll lose mana on blizard 4, and you wont be able to cast thunder / b4 right after B3 with 264 piety, how many piety would i need for always being able to cast one of them ?
I have 1017 ss and dont want to lose it.
The lore gear is garbage if im fully decked out ill be hovering at roughly mid 800 range.
Bit while im here I've currently been opting out f3-f4x4 b3 rotations.
Sans 6 f4 and 5 when you can squeeze them this 4f4 seems easier and is less stressful, someone parsed me during a sephirot ex enrage, thought I was cheating because I was neck and neck with a monk without foe.
Any take on the one I currently use or is there better?
Am I the only person using the opening:
LL - F3 - Sure Cast/ENO - F1 - RS/Pot - F4 - F4 - F4 - F4 - F3(Proc) - Convert/Swift - F4 - F4 - B3 - T1 - B4
I am Dunesfolk and it only leaves me with 5 MP after B3. The opener has been working well for me thus far into 3.2. It is pretty tight at 840-900 SS and you will have to use the F3 proc sooner and/or lose time to cast T1 if mechanics force you to move. If that happens you can lose out on the 6th F4 cast but when you can pull it off you're getting 6 F4's under RS. I am on PS4 so I haven't been able to test with a parser. I would like some feedback though if possible.
Last edited by DasGreg; 03-05-2016 at 02:01 PM.
My friend told me BLM statweights have been found out. I don't got the source but I vaguely remember the numbers.
WD= 9.98-
INT=1.000
DET=0.17 (around that but which BLM cares about det anyway)
Crit=0.22 (or 0.24?)
SS=0.44
As you can see, SS is insaneeeee omg.
It's from this post: https://www.reddit.com/r/ffxiv/comme...ealers/d0ng9m7
Weights listed are
WD: 9.971
INT: 1.000
DET: 0.172
Crit: 0.206
SS: 0.413
I personally think the SS is considerably higher than the truth, but the overall order is likely accurate. The user also states that he uses a simulator he coded and isn't certain of it's accuracy. Still, it's a good general guide line and the best we have right now.
This comment chain is also full of solid information for anyone interested in SS vs Crit: https://www.reddit.com/r/ffxiv/comme...vs_det/d0jym8u
Last edited by nugglets; 03-05-2016 at 07:53 PM.
Yes, the PIE requirement for the immediate cast of Thunder in the Sharp Opener is 264. I'm base 263 which puts me at 270 I believe with PIE bonus.
So I went home and I did some further testing and plugging in numbers, and also updating the templates I have my with current spell speed and cast times. I made a slight mistake calculating the numbers yesterday. Assuming your SS is high enough to execute the opener you have been using (including the firestarter) then in the old sharp opener, Thunder would receive the Raging Strikes buff, which bumps it up slightly.
These are the results I've come up with and are more accurate with 3.2 gear: Sharp Opener (No Proc) = 217.65 PPS, Sharp Opener (With Proc) = 225.17 PPS, Your Opener (No Proc) = 228.37, Your Opener (With Proc) = 230.68.
Your opener without the proc versus the sharp opener without the proc is a difference of 10.72 PPS. The reason there is such a big difference is because of the Potion delay. Your proc'd opener vs the proc'd sharp opener is a difference of 5.51 PPS. Reason for this being, the Sharp opener with the proc actually makes up some time being able to fully weave swift and convert separately bringing them slightly closer. Yours still edges out, so I will definitely add this into the guide.
The only downfall I can see with your opener would be on certain fights. Let me explain. You precast Ley lines in your opener, which moves Enochian and Raging Strikes down the list a few GCDs, which will mean that you have to be pre-positioned before the pull, like A3S for example. However, if you can't be pre-postitioned, you put yourself in a spot where you can't execute the opener to its full potential. If you swap Ley Lines with Enochian or RS, then you risk Enochian falling off, or RS not being up for your FS and potentially the F4. However, in the other sharp opener, you are able to swap Ley Lines with Enochian if you have to move after the pull and still pull off the full opener. We should be catering our openers depending on the fight anyways, so shouldn't be too much of an issue.
This is slight variation on the Fire III Opener and I know of quite a few BLMs using Fire III to start their opener. 264 Pie is required to even be able to cast B3, but regardless you will always have to wait to cast Thunder if you open with Fire III (Unless you spec a ton of PIE, but I'm not sure of that number). Using the same SS and formulas as above, the opener you described would be at 220.49 PPS. But that is only if you get the immediate mana tick after B3. It could also potentially drop down below 204 PPS depending on how long it takes to get that mana tick. You can coordinate with your party to pull on the server tick, but thats tricky in most situations unless you have a static that starts a pull macro exactly when you need them to.
I also assume you meant Sharpcast instead of Surecast. If I could make a suggestion that will be slightly more optimal. In your opener you use 4 X F IVs and then double weave swiftcast and convert under Firestarter. With our SS, there will naturally be a delay, especially if you have Fey Wind or Arrow.
What you could do instead would be: LL - F3 - Sharpcast/ENO - F1 - RS/Pot - F4 - F4 - F4 - F3(Proc) Swiftcast - F4 -Convert - F4 - F4 - B3 - T1 - B4. This way you can weave swiftcast and convert both under instant casts, having no delay
Last edited by Garotte14; 03-06-2016 at 01:42 AM.
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