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  1. #261
    Player
    Fufupel's Avatar
    Join Date
    Sep 2014
    Posts
    56
    Character
    Kiui Malaguld
    World
    Siren
    Main Class
    White Mage Lv 70
    Are people so shy of asking a crafter to meld for them? They won't bite and you may end up making a great friend. I've met 3 awesome crafters on my server that I always go to meld/craft me some high end glamour. And if that doesn't work ask your FC come on people this is an MMO.
    (6)

  2. #262
    Player
    Squigley's Avatar
    Join Date
    Feb 2016
    Posts
    191
    Character
    Miko Yaong
    World
    Cerberus
    Main Class
    Scholar Lv 81
    Wow, after reading this thread I feel so dirty being a lvl60 omnicrafter. Like some leper that raiders don't want to touch even with a long stick. "OMG, I actually have to ask THAT filthy person for a favor because I CBA to level crafts myself?!"

    As someone else said before: Crafting is fairly useless in its current state. If the melding "exclusivity" would be removed, they might as well remove a vast majority of the crafting classes as well, leaving only ALC for pots, CUL for food and merging all the rest to GLM for glamour making. This melding thing highlights the crafting problems even more.
    (9)

  3. #263
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Duelle View Post
    not everyone likes crafting and you can't force someone to like something they hate..
    Why on earth do people feel that they must like every single thing in an mmo?

    Some crafters dont like combat or don't like gathering but we have to do them anyway or we as you put it "are held hostage by time or other people"

    You can only get one lore piece a week, couple that with an alexander piece for a max of I believe 4 melds a week. I can guarantee that if you were to shout in idyllshire for a crafter you would get one not only incredibly quick but also one that will do it for free.

    Claiming that you are now held hostage is like a crafter complaining they dont like gathering but expect the benefit of having a gatherer to 60.
    (4)

  4. #264
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    The OP is completely right. On the subject, can crafters also be allowed to gather materials please? I hate that I either have to level all the gathering jobs, or have to spend ridiculous amounts on the market board to even have the materials to craft, it's not fair SE.

    I hate gathering and shouldn't be forced to do it in order to be able to craft all the items, I levelled a crafter, why should I need another type of job to be able to do everything.

    Yes this thread is stupid.
    (7)
    Last edited by Lambdafish; 03-04-2016 at 10:58 PM.

  5. #265
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    I just realised something about this "I don't want to need to bother other people." It has nothing to do with being, or not wanting to be social. The problem comes from the position. The person has to go asking help which, in some degree, makes them have to admit to themselves that someone else is better than them in some aspect that now means to them. And that can eat man a lot.
    (4)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  6. #266
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    So far any crafter in my FC i have asked over team speak and friends in-game if they would mind players without crafting able to do normal melds but can't do overmelds they said they are fine with that. I don't see why people give the excuse of being social because when i ask someone for melds all i do is shout in FC chat meet person open meld window click then thanks...very social guys.

    Now they made it even possible to do it without even being on the craft you can be on a battle class wasn't needed but they done it for convenience sake and you already make 220 gear and I'm sure people are social for that when asking a crafter to make something and they can provide materials and such. Might as well just give it to players to do themselves at this rate its 100% anyway. They could just add a NPC for it but can't do overmelds.

    When i see some of these replies as to why we shouldn't allow players without crafting to meld the 100% slots it feels like they are just looking for a way to make themselves feel important no offense.
    (0)

  7. #267
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Remus View Post
    When i see some of these replies as to why we shouldn't allow players without crafting to meld the 100% slots it feels like they are just looking for a way to make themselves feel important no offense.
    Actually it is for balance. All disciples require others in order to be optimal, and that is how the balance and relevance in the game works, crafters are upset at this request because battle classes have barely any restrictions in this regard but crafters have a lot more.

    Battle classes need crafters to meld (but request meld is a thing)
    Battle classes need crafters to repair (though not really, repair NPC is a thing)
    Battle classes need crafters to make gear (lol, no, im not even putting this)
    Battle classes need crafters for.... glamour......

    Crafters need gathering classes to function cost effectively
    Crafters need battle classes to function cost effectively (LTW)
    Crafters need battle classes for dungeon drops
    Crafters need battle classes to even get into the expansion/do story content (thanks Sida for pointing that out)
    Crafters need OTHER PLAYERS CRAFTERS for specialist (cant even level to get out of that one).

    Gatherers need crafting classes for gear/bait.
    Gatherers need crafting classes for melds (far more than battle classes)
    Gatherers need battle classes to get into the expansion/do story content

    So remind me, with all of these disciples needing each other, why should melding not require a crafter?
    (5)
    Last edited by Lambdafish; 03-05-2016 at 02:31 AM.

  8. #268
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Welsper59 View Post
    Admittedly, various crafts for a single job can be annoying in other ways too. "Hmmm this job seems to have a lot of Weaver stuff, maybe this equip is Weaver. Nope. Maybe Leatherworking? Nope. Armorer? No? Where the hell... Alchemy? Are you serious? Alchemy..." I'm sure some of us have run into that little annoyance from time to time.
    The class who can repair it (that is also who can craft it, if craftable)
    It is not so hard. Don't read anyone tool tips?
    (1)
    Last edited by Felis; 03-04-2016 at 11:58 PM.

  9. #269
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lambdafish View Post
    Crafters need gathering classes to function cost effectively
    Crafters need battle classes to function cost effectively (LTW)
    Crafters need battle classes for dungeon drops
    Crafters need OTHER PLAYERS CRAFTERS for specialist (cant even level to get out of that one).

    Gatherers need crafting classes for gear/bait.
    Crafters and gatherers need to have leveled a battle class -and- go through the MQ in said battle class (including passing quite a number if duties) to get into HW content to:
    - Be able to do their class quests. (There might be few crafts exluded of this, not sure)
    - Be able to get into areas that are gated behind the main quest. Including idyllshire for the craft/gatherer red scrip content. As well as for gatherers to get into areas to gather the stuff.

    There were actually people who were crying out about this on HW launch, that they can't level purely crafter/gatherer due the area locks but the answer from general player populace was to shut up and go level a battle class. And no, they don't even have an option to "just ask from someone else" on this.
    (0)
    Last edited by Sida; 03-04-2016 at 11:51 PM.
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  10. #270
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sida View Post
    Crafters and gatherers need to have leveled a battle class -and- go through the MQ in said battle class (including passing quite a number if duties) to get into HW content to:
    - Be able to do their class quests. (There might be few crafts exluded of this, not sure)
    - Be able to get into areas that are gated behind the main quest. Including idyllshire for the craft/gatherer red scrip content. As well as for gatherers to get into areas to gather the stuff.
    I never said it was a problem, I was acknowledging it as fact. My point was more that crafters need to use their battle class (in dungeons or in the open world) in order to get certain materials, hence the "you need a battle class to get this stuff for your crafter," and that is how the two roles feed off each other.

    It is not a problem, but it is how the system works, the 3 roles are designed to need the others in some aspect, and messing with that in favor of battle classes will naturally make crafters salty, because since 3.0 they have only added restrictions to them.
    (1)

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