Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 82
  1. #41
    Player
    vigioX-Sun's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Vigiox Sun
    World
    Balmung
    Main Class
    Miner Lv 90
    Quote Originally Posted by Violette View Post
    Warrior though.
    also a PLD an DRK
    (0)

  2. #42
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I think the issue here is of course is Warrior can do anything it wants and perform decently while PLD and DRK have to either fight for MT slot or have to provide a specific niche in a specific fight that only they excel at.

    The way I see it you can always bring a WAR or even 2 but with a PLD or DRK you'll sometimes have to build a group around the type of Tank class you are using. Which may or may not be fine for some people.
    (0)

  3. #43
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    PLD/DRK isn't much different from WAR/WAR in terms of efficiency lost these days. WAR takes a fairly severe hit in MT damage due to lost potency/crit/equilibrium & both PLD/DRK have had their DPS/TP boosted.
    (0)

  4. #44
    Player
    RecklessLion's Avatar
    Join Date
    Mar 2015
    Location
    Japan
    Posts
    143
    Character
    Reckless Lion
    World
    Faerie
    Main Class
    Marauder Lv 67
    Lyth said it best. WAR is a great class but I can't say it's the best MT. You have to rely on healer and your self heals to top insane damage. They lack base mitigation aka grit ShO meaning their damage intake spikes. If you call that being a superior tank I'm not sure what to say. They require more work and focus of a fight to tank properly and even then they have to hope healer is backing them up. Right now best MT for trials type of fights goes to PLD, perfect mitigation and now more than enough damage to maintain great aggro without spamming 123 combos. Dungeons I have to give it to DRK no tank can AoE like them meaning dungeon clear times with them are normally faster when I use them. Don't get it wrong WAR is far from weak but they fall in between because self heals makes for solid mitigation and best damage out of the tanks and bring great utility. I think WAR are the best OT MT ummmmm no but still solid as a MT.
    (0)

  5. #45
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    WAR MT + PLD OT offers some neat synegry atleast on Midas normal, due huge amount of vul's and resistance downs OT PLD can soak pretty much all of them with Cover. Tho im not sure if this works on Savage but if it does that might open new strats for some encounters, also Clemency has alot more use now and it feels good when you see big fat 10k+ cleme crit on your WAR MT after TB.
    (0)

  6. #46
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by vigioX-Sun View Post
    also a PLD an DRK
    M8 you got to understand. When damage is based primarily around tank busters and short damage phases, warrior will always be king in this game.
    You just can't get around it's DPS combo being massive enmity, the power of unchained+berserk, the flexibility of IB/IB>INF>IB, storm's dual utilities, the ability to smoothly stance dance, etc.

    It's just the gap between WAR mt and PLD/DRK OT is much smaller than the War OT to PLD OT gap (then to DRK OT). I love my drk as much as Syzy loves his, but even I have to admit at this point war is the better mt with how raids are designed. If we were back in T1-5, it'd be different. PLD and DRK's better constant mitigation sources would bridge the gap.
    (0)

  7. #47
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    I do have to say that SE has a lot of nerve leaving PLD/DRK stances on the GCD with all of these tank swaps. They're straight up harder to do and time precisely and happen too frequently for you to significantly make up for the loss of turning the damn things on/off in the first place.

    Making them not interrupt combos is nice but in practice it sets up and encourages techniques that detract from success. You have to activate Grit in advance of your combo, not during, if you want the combo to actually get hate for you after you voke. So you not only take the DPS loss from the GCD but the loss of having to activate it in advance if your timing isn't extremely precise.

    Afterwards, I go into the same fight on my WAR and its just such fucking easymode, hitting sunder and then double-weaving your stance and voke in the same GCD leading into BB... like... seriously? Its a joke.

    Its not even that WAR is OP at this point, its that SE straight up is making PLD and DRK harder to effectively and efficiently play.
    (0)

  8. #48
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Syzygian View Post
    You have to activate Grit in advance of your combo, not during, if you want the combo to actually get hate for you after you voke. So you not only take the DPS loss from the GCD but the loss of having to activate it in advance if your timing isn't extremely precise.
    I didn't find it that difficult, playing DRK and PLD. You just do the first two steps of your enmity combo, change stance, provoke, and do the third step. We also benefit right away from out tank stance if the swap is just before a big hit, and we can also pop any mitigation skill without spending a GCD and while not having our tank stance.
    I think it's a fair trade-off now.

    And, are we still poiting fingers for DPS loss off ONE GCD ? Again ?
    (0)

  9. #49
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reynhart View Post
    snip
    Its not that it is inherently hard, its just so much more laughably easy on WAR. I don't see how that's even up for discussion.

    And its not just one GCD. Its one for every tank swap, and there are many in savage atm. And they feel clunky as well with on-GCD stances.

    Double-weaving your stance with voke? I'm sorry, but I'll take that any day of the week over instant mitigation, that's what CDs are for. And yes IB is on the GCD but guess what isn't? Every other CD the job has. Oh and SW and EQ are oGCD as well. EZPZ. I can't count the amount of times I've eaten a TB, NAKED, as a WAR, and just yolo-healed back up with SW+EQ.

    No other job's stances or passive buffs need a GCD to activate. NIN poisons, MNK fists, cleric stance, none of them. Cleric stance is insanely powerful for being oGCD. Swaps INT/MND and then buffs damage dealt on top of that. I'd happily keep the MP costs of the Oaths/Grit, and even have a longer recast time so we must remain committed to the stance for longer and not leap in and out every 10 SECONDS like WARs can, if they were simply oGCD.

    Some WAR mains really perplex me. They'll go on and on about how good their job is, the best in the game, and it shouldn't be nerfed, the others should be buffed, but then the nanosecond a PLD or DRK starts to talk about any of these hypothetical buffs, or think they're entitled to any of the things that make WAR so good, it suddenly becomes too much for people to handle, and all they can do is trump up perceived on-paper disadvantages that WAR supposedly has that do very little to actually gimp the job in practice.

    tl;dr "no nerfs pls buff other tanks, w8 no, don't buff the other tanks, then they might actually be well designed like us, can't have that no sir" - this is what I feel like i'm reading sometimes. Feel free to disagree.
    (3)
    Last edited by Syzygian; 03-04-2016 at 04:56 PM.

  10. #50
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    I still find it funny that when I run VA and any trials SINCE 3.01 I don't see any WARs stepping up to MT any bosses. I haven't run into any "WAR MT ONRY" players since Alex Normal came out(pre-Alex Normal it was only Trials and 2.x content, but even the 2.x content they've backed out of doing anything but DPS...), and I've only seen one WAR willing to MT(he's in my FC). I see threads like this, and I just shake my head that I don't ever see a WAR stepping up(or demanding to) MT since then. Aside from my FC WAR I've talked to ONE person in a dual-/multi-tank area that said they MT on their WAR, but they were on a DPS at the time, so they didn't MT that round.
    (0)

Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast