Well, for the most part it's those sort of differences (Minfillia, Thav set, MGP stuff) that got people upset in the first place, so if you agree on those ones, then our positions aren't that far off. I haven't even
seen the Expeditioner's Gloves except for their icon. It's become a discussion on each new female restricted item because they're just piling insult on top of injury. Instead of fixing the ones people really care about, SE is just adding yet more restrictions for the sake of adding restrictions. There's no valid reason for
any of these restrictions and some of them impact what players can do, so I think SE should get rid of all of them and return the game to the equality they were lauded for when the game came out.
I'd like to glamour the bunny crown to my Ninja gear as an allusion to the
Mysidian Rabbit, and if my character were female, I could do so. Why is that joke one that males aren't allowed to make? If you have a female character, you can dress her as a dancer using the Thavnarian set. Why can't we dress our male characters as dancers? (Those are the two cases where the gender imbalance affects me directly, because they're the two I would want to use myself and can't, at least not with the characters I'd want them on.)
What gets most of us upset is issues like those, where the whole idea behind a glamour is blocked simply
because of these gender locks. Fantasia is no solution because the whole point of glamour would be wreaked if we didn't like what our character looked like in the first place. (I actually have both male and female alts, but my favorites are male because they look better.)
I don't have a particular glamour in mind where the expeditioner's gloves would be an essential part of it, but if someone did, then the same would apply. They shouldn't be blocked from it based just on which gender they like. It's all the same issue. If SE is going to go to the trouble of creating a new piece of gear and putting it into the game, then they should allow all their players the same access to it regardless of which gender they play. The argument isn't really about the numbers. The numbers come into it because that points out just how often the problem is being compounded. Each of those numbers represents something that half the playerbase can do but the other half cannot.