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Thread: Healer melding

  1. #31
    Player
    Laurima's Avatar
    Join Date
    Jun 2015
    Posts
    338
    Character
    Mizu Ka
    World
    Balmung
    Main Class
    Weaver Lv 80
    going for a pure DET / SS build on my whm, never cared for healer dps and it's not going to change anytime soon

    SS is 732? ish and DET is around 462 after getting Midas 220 boots (might go crafted for the boots seeing as the midas boots lose DET over the 210 esos ones)
    (0)

  2. #32
    Player
    ChiiSoSeriouz's Avatar
    Join Date
    Aug 2013
    Location
    Magic Kingdom
    Posts
    402
    Character
    Chii Soseriouz
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Det/Crit on my hq 220 pentamelds. Going from the Majestas' 115 piety to Sephirot cane's 0, i think i'll meld piety into the weapon. Sch should meld Acc/Crit this patch.
    (0)

  3. #33
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    As gear is shared between healers and I play all 3, I'm going with Accuracy for now. I'm up to 500-ish. Not sure I'm going to go with fully melding everything, I'll decide in the coming weeks as I replace my temp gear and accuracy caps are better known.

    I hadn't touched an expert dungeon in a week but it was extremely satisfying to not miss when I did yesterday. My accuracy was even pretty good against Sephirot ex. There still are a lot of opportunities for healer DPS even in the new Savage fights and I personally feel like missing globals is a bigger waste than not augmenting healing stats with melding.

    Still wish they did something about our accuracy though because this is going to be slightly ridiculous next raid tier, and it takes a lot of options for customization from us.
    (0)

  4. #34
    Player
    liljramos88's Avatar
    Join Date
    Sep 2013
    Posts
    211
    Character
    Juan Spellsinger
    World
    Leviathan
    Main Class
    Archer Lv 60
    The fact that I can't carry two of the same gear pieces really blows I am trying to find a medium and is difficult wanted to go DET/SS on WHM and CRIT/SS on AST but with not being able to carry same gear and gear being role specific it's a bit of a headache lol
    (0)

  5. #35
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by liljramos88 View Post
    The fact that I can't carry two of the same gear pieces really blows I am trying to find a medium and is difficult wanted to go DET/SS on WHM and CRIT/SS on AST but with not being able to carry same gear and gear being role specific it's a bit of a headache lol
    Well, you did mention you like to dps and stance dance regardless of the job. So you should consider how much each point would affect you:
    about 44 crit gives you a gain of 1% crit rate.
    I have no idea about Determination, but shouldn't be too far off from crit if you compare gear with capped det or capped crit
    About 25-26 spellspeed is a reduction of 0.4% casting speed or 62-65 for a reduction of 1%

    You have 18 slots if you're in full 220+ gear (that isn't crafted). The ceiling of the secondary stats would be 216 accuracy, Crit rate, Det or Spell Speed. Obviously, you can't meld more on it if the stat is already capped, but let's forget about that for now for simplicity - Accuracy is probably the only stat that can reach the ceiling regardless of gear set, however.
    If we'd assume the information provided earlier, the maximum gain would be:
    570 accuracy. Estimated accuracy cap for Midas 1 to 4 is 557, 571, 585 and 600 respectively
    4.9% crit hit rate increase
    Let's just assume it's a 2.45% increase on average healing/damage dealt for determination
    3.3% to 3.5% reduced casting time

    I'm not going to draw a conclusion here. I'll let you decide yourself

    Edit:
    According to a reddit post, every 1% crit hit rate after the initial 4,95% base also increases the crit hit damage by 1%.
    https://www.reddit.com/r/ffxiv/comme...mage_formulae/
    (1)
    Last edited by Lyrica_Ashtine; 03-04-2016 at 01:01 AM.

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