How much Critical do you need in order to reach 36%, tho? And why precisely 36%? I'd like numbers for this if you don't mind possibly lengthy explanations <:
http://ffxiv.ariyala.com/
worth placing this here since stat caps were mentioned. use it, love it
Considering that IVs drop like water now thanks to beast dailies, I was planning on putting whatever the piece does not have.
As in, it has crit, but not det? Putting det. And vice versa.
Let's say it has neither? Whichever I have in hand from the beast dailies.
Not going to put ACC because I don't do Savage, therefore I never have ACC issues.
Of course, putting STR on right side (even though it's not the subject of the thread).
SKS might have been tempting, but I believe DET and CRIT will give better returns.
I was thinking that the best path would be to meld DET, then CRT, and stay away from SS because I don't want to go OOTP. Failing everything else, I was thinking that ACC was a good bet.
Now, I don't know the gear tree at lvl 60 yet, so you all can tell me whether there is ever an opportunity for this but, I was thinking that if there were any situations where you have a primary stat opening but can't throw VIT or STR on, then I might add some Mind or Piety, Mind to help boost my heals (such as they are) and PIety to increase MP longevity - since we can't increase our TP longevity.
I wish there was a stat we could use to boost our base TP like Mages can boost their MP.
Not like you have as much of a choice as it may seem. If a piece already has determination, it is capped and you cannot meld more determination on it, likewise for crit. So you will meld crit on pieces that has determination but no crit and vice versa determination on pieces with crit but no determination. The only scenario you get to choose if it has neither in which case i would be going for determination.
And strength onto fending accessories.
All of this assuming you have enough accuracy ofcourse.
I would never meld skill speed as a pld cause yeah being out of TP faster is counter intuitive.
Last edited by Thela; 03-03-2016 at 09:06 PM.
For raiders ACC would probably top the list intil you hit the accuracy cap, but for players like me who seldom raid, the accuracy requirement is somewhat lower, so I was giving priority to anything that stengthens our attack.Not like you have as much of a choice as it may seem. If a piece already has determination, it is capped and you cannot meld more determination on it, likewise for crit. So you will meld crit on pieces that has determination but no crit and vice versa determination on pieces with crit but no determination. The only scenario you get to choose if it has neither in which case i would be going for determination.
And strength onto fending accessories.
All of this assuming you have enough accuracy ofcourse.
I would never meld skill speed as a pld cause yeah being out of TP faster is counter intuitive.
BTW has anyone determined how block strength was imacted in all of this (if at all)?
Pieces are not all capped, for example Hellfire Mask of Fending is CRIT/DET and you can still meld more DET on it as its not capped unlike CRIT. Always double check if you can meld more or not, its usually lowest stat that you can meld more.
Not sure if this has been mentioned already, but Det isn't as effective when stacked on Pld since it doesn't effect auto attacks, thus not really benefitting SwO. I was just planning on dropping Crit/Parry in most of my slots, SkS is a good way to burn out of TP especially if using Fracture, and we already have lots of Acc on gear. I'm not saying Det is a bad stat to have, as it also affects your base damage and healing, it's just less effective for Pld's dps stance than others.
This is true and it hit PLD most and i dont understand why they did it while buffing CRIT, its still worth as there are no good alternatives for secondaries. Im still kinda salty that they fuckedup SS as i was hyping myself for upcoming Haste stat... instead it stayed same/became worse. Tbh in 4.0 SE needs to revamp most if not all secondaries, this "avoid parry like plague" or "ewww SS eats mah TP" because it makes gearing annoying and it gets boring to stack same stats for years.
For all level 50+ gear, excluding pink and NQ crafted:Not like you have as much of a choice as it may seem. If a piece already has determination, it is capped and you cannot meld more determination on it, likewise for crit. So you will meld crit on pieces that has determination but no crit and vice versa determination on pieces with crit but no determination.
- If it has a main stat (VIT/STR/DEX/MND/INT, but not PIE), it's at the cap, this also applies to pink gear
- There are 2 secondary stats, one is at cap, the other is at around 70% of cap (90 and 110 HQ crafted are an exception, they only have one secondary, and it's at cap)
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