Honestly I feel like its time for them to just shit-can Mantra and DK and buff MNKs personal DPS even higher. Like 2000 dummy DPS at i215 no buffs/party/food/pots.
Dragoon got too much ground with all their new toys. Putting them back in their place solidly in second!
But DRG also has synergy with a ROLE you always bring, while NIN kind of relies on war's and pld need a monk to make up for lost int/dps.
Need to slap down war-nin synergy a bit more and bring up monks ability to burst (small reduction of cd of PB would do it).
Also Mantra is good now, with all the aoe damage coming out the ability to buff healing in an aoe is strong.
#monkutility.
^
I'm still not sure how I feel about the Demolish buff with no reduction to TP costs. It's kind of like being told "if you don't want to use up Goad, you're going to have to combat-Meditate for Purification TP". Which I'd be fine with (heck, even enjoy, as I pretty well know already where I can and can't do so without dps loss) if it had just been a bit more of a dps bonus, or if their support were more useful. It can be really nice, sometimes, but forced spreads too early or closely before AoE damage can really sap its potential, as can the mere fact that we're not that used to making the most out of it (or often Cure III). If it had been 8% by default, worth rotating through non-Monk DPS as well, and either 24% or 16% with a much reduced cooldown on Monk itself, then it'd be something wholly serious almost all the time.
Without that though, Mantra's on just too long a CD and made mediocre as a counter too many mechanics to be worth the loss of TA for a lesser raid contribution, especially with a DRK in the mix to negate the Int Down value of DK. By 33% crit chance the benefit of a DKB is far less than that of a Warrior SEing for a NIN (compounded further by how DE messes with certain points in NIN's rotation and that Monk has IR to hugely boost crit chance with 25% uptime); even if Delirium additionally placed Blunt resist down, it'd take some serious personal DPS for a Monk to contribute as much as a Ninja, especially without said Ninja (or a DRG) buffing it.
.....I guess, in the end, what it really comes down to is just how damn strong NIN-WAR synergy is, how no other tank has this, and yet at the same time I don't want them all to just have Slashing Resist Down debuffs either.
Last edited by Shurrikhan; 03-02-2016 at 02:28 PM.
Which arguably wasn't necessary (https://www.youtube.com/watch?v=oJvp...ature=youtu.be , https://www.youtube.com/watch?v=8ul2QffhnXg) though in a fight with a lenient enrage there's no reason for the world first group not to use the best survival comp (PLD + MNK).
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