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  1. #1
    Player
    Sailysium's Avatar
    Join Date
    Apr 2015
    Posts
    140
    Character
    Sailysium Leingod
    World
    Diabolos
    Main Class
    Monk Lv 90
    Quote Originally Posted by BigRed5392 View Post
    She thought this because you only see it on the mob u are targeting, and tanks at low level don't have a large skill set for enmity. The dialog came about the novice hall and another poster saying it was info that should have been put in the novice hall
    There is a second enmity gauge via your enemy list. Next to each mob there is a colored circle to the left of their names. When you have safe aggro on all mobs they should all glow orange. If you see any flash between orange and yellow it means you are about to lose threat on that mob and should switch to it. If any is colored green then you don't have threat on those mobs at all.

    Use this in conjunction with the the enmity meters on the party list.
    (0)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,187
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sailysium View Post
    When you have safe aggro on all mobs they should all glow orange red. If you see any flash between orange and yellow it means you are about to lose threat on that mob and should switch to it.
    All red is all good.
    If anything is not red (square, for protanopic players), you've already lost that mob's attention, and you have until the end of its current action before it turns around to attack someone else.


    In regards to the hate meters in the party list, the correlations are as follows:
    • Your bar is full, there's an A next to your name, and the mob's enmity gem is a red square: the mob is focused on you.
    • Your bar is full, there's a 1 next to your name, and the gem is a red square: the mob is focused on someone else. If that person's meter is not anywhere near full, this is a non-tanking event that you can't do anything about; wait it out or kill the mob.
    • Your bar is full-ish, there's a 2 next to your name, and the gem is an orange down triangle: the mob is focused on someone else, but a couple AoEs or an enmity combo in tank stance should take it back.
    • Your bar is not anywhere near full, and the mob's enmity gem is a yellow up triangle or green circle: the mob doesn't even realize you're hitting it. You should prolly do a 1-2-Provoke-3 hate combo.
    (0)
    Last edited by Rongway; 03-03-2016 at 03:45 PM.