Results -9 to 0 of 38

Threaded View

  1. #12
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by TouchandFeel View Post
    To do this they would have to redo and/or make a variant of every single DRK combat animation because they don't use an animation blending system and instead every animation has a set beginning and end frame that has to match up with the beginning and end frame of every other animation, in this case be pretty much the same, so when one animation ends it appears to seamlessly transition into the beginning of the next one. You can see this very apparently by doing the new /vpose and /bstance emotes without your weapon drawn versus with it drawn.

    Because of this I really don't see them changing this or things like it anytime soon if ever.

    P.S. I am pretty sure the stance is more of a Hanging guard (Hanging Left iirc the way it is held ingame) as Ox is held with the sword being mostly horizontal and not with the tip angled down.
    Not really, one of the bosses uses Dark Animations with a unique stance.

    What was the bosses name again? He was in 3.0x

    He holds his two handed weapon upright, but uses Dark Knight attacks.

    Regula Van Hydrus
    (1)
    Last edited by Nektulos-Tuor; 02-27-2016 at 07:51 AM.