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  1. #21
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by P4X0R10N View Post
    Tanks gained nothing.

    And about your 1v1 claim, I doubt it. But even if that were the case pvp is never balanced around 1v1 anyway so what's ur point?
    Well, you're wrong, as this can be seen as a power shift. You gained HP and lost damage. 3,000 HP is nothing to sneeze at. It was a tradeoff. Suck it up, chico.

    Lol, you've clearly never done any small battles as a Warrior. As others have stated, the fact that Warrior could fight any class on its own and crush them without difficulty as a tank was ridiculous.
    (0)

  2. #22
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    Quote Originally Posted by TheWaywardWind View Post
    Well, you're wrong, as this can be seen as a power shift. You gained HP and lost damage. 3,000 HP is nothing to sneeze at. It was a tradeoff. Suck it up, chico.

    Lol, you've clearly never done any small battles as a Warrior. As others have stated, the fact that Warrior could fight any class on its own and crush them without difficulty as a tank was ridiculous.
    Why would I fight in small battles in frontlines? Feast ain't out yet. And 3k hp for 30 percent dps and some heAling nerf is a bad trade. I'd wager my survivabiity was way better prior to 3.2.

    This nerf also affects the tank solo and questing experience as well. They should have just buffed pally damage and preserve tank damage as it was
    (1)

  3. #23
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by P4X0R10N View Post
    Why would I fight in small battles in frontlines?


    You have never defended a node for your GC against people trying to ninja it while the main force is fighting for the extra node? From what you said earlier you don't seem to be the type of war tank that aims for disruption/distraction/bait nor do you aim to protect your healers since you say war does not possess the tools for this. Meaning you find your role to be kills and achieving battle high/fever then cause what else is there for you to do if you aren't doing the things previously mentioned? Not being condescending I'm just curious as to what you believe your role is in there. Cause If it is kills I find it very hard to believe you have never strayed from party to kill that one poor bastard you caught alone to get your high/fever. Small scale battles aren't the norm but they happen.
    (4)

  4. #24
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    It sucks for tanks that they got nerfed but if anything I'm hoping this at least dissuades some people from being the 4th tank in the party when you desperately need healers.
    (1)

  5. #25
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    I have had a 9k fell cleave hit to the face before when I was an Astro in pvp. It wasn't really fair when that's about a dps lb.
    Or even having 2 wars use 5k fellcleave on you at the same time.
    (1)
    Last edited by NessaWyvern; 02-25-2016 at 12:03 PM.

  6. #26
    Player
    SainCheese's Avatar
    Join Date
    Feb 2015
    Posts
    38
    Character
    Sain Cheese
    World
    Behemoth
    Main Class
    Warrior Lv 70
    Here's a fact, my highest hit as warrior was 8436 crit on a near dead astro under a very specific condition. I had fever, not high, fever. I had full swing up, berserk, internal release, with a strength potion. No warrior ever is going to run up and out of no where and hit you for 6k+, ever. The end. It has to be worked for. Out of the gate as soon as the match started if I just infuriated, full swinged, berserker and fell cleaved, I would be very, very lucky to break a 4.8k crit. Meanwhile, SMN and MCH can instant do 5k NON crit with with what, a raging strikes up? Please somebody correct me if I'm wrong, I'm interested in actual numbers on that. But you know what, that's exactly how those classes should work, all 3 of them.
    (0)

  7. #27
    Player
    SainCheese's Avatar
    Join Date
    Feb 2015
    Posts
    38
    Character
    Sain Cheese
    World
    Behemoth
    Main Class
    Warrior Lv 70
    This unintentional intentional nerf really has my gears grinding. I wasn't confused about my job, I was the pusher, the first to go in and last to come out. I dont have enough fingers or toes to count the number of lives I've saved from single target melee lbs due to my tank lb (which now builds slower because of less Dmg output) or the number of lives i've snuffed out with a well timed fell cleave/ mercy strokes. But, I garentee you the number of lives i've saved pale in comparison to a healer and I promise you the number of death blows i've dealt are pethetic compared to any dps who's put in the effort I've put in.
    (1)

  8. #28
    Player
    SainCheese's Avatar
    Join Date
    Feb 2015
    Posts
    38
    Character
    Sain Cheese
    World
    Behemoth
    Main Class
    Warrior Lv 70
    As to your 1v1 warrior matches here's how they went, true and honest. I won a lot, i lost a lot Hell I even won 2v1 sometimes, but if you watch my yoytube videos, and I mean truly watch, you'll noticed the cd's I pop, and the cd's they dont pop. For all the 1v1 match ups I've won, I've equally lost that same amount and not because oh I had no cd's but because I was beat by somebody who at that time, in that scenario, was better than me. I never screamed and begged for a nerf because a class killed me. No no! I took my beat downs and used them for fuel to make me better.

    If I could stress one thing.. True tanks don't give up on being tanks. You'll still see yours truely hacking away with an axe no matter how pethetic or how godly a warrior might become.

    As to the rest of you pvpers, please keep pvping as long as it's fun for you! I remember when wolves den died because nobody played it, those were the darkest days of my ffxiv life..
    (2)

  9. #29
    Player
    Zalestra's Avatar
    Join Date
    Jun 2014
    Posts
    30
    Character
    Zalestra Howl
    World
    Malboro
    Main Class
    Marauder Lv 100
    I personally feel like the nerf was too harsh. Clearly they did this for Feast coming out soon, but what does this really mean for party comp? Paladin clearly has A LOT more utility to help the party during a 4v4. Cover, Clemency, Divine Seal, Protect, and Stoneskin, not to mention their stun spam. So not even counting pvp skills, PLD has 6 decent to very good utility skills to help a party in pvp. Warrior in comparison has VERY LITTLE utility. Sure Storms eye can help ninjas, and storms path is a fairly helpful de-buff with the 10% damage down, but what other utility does warrior even have? Stuns are non-spamable, so they require a lot more coordination with the other dps. Obviously more difficult than just being able to spam it yourself. Holmgang is helpful for pinning down people, but it can be purified easily and everyone can sprint now anyways. PVP skills provide more utility, but they have very long cooldowns and are often only able to be used once or twice in a short skirmish like wolves den matches. Honestly, warrior may have had OP dps, but that was one of the only and best things they contributed to the team. More HP is great for keeping yourself alive, but it doesn't help anyone else usually.

    Where am I going with this? Basically that warrior is fucked for Feast. Who would bring a warrior on their team when PLD provides so much more utility? Before the nerf warrior was more of a valid choice because of their amazing burst, now its much worse. I may be overstating the issue here, as Feast hasn't even come out yet so who knows, but it honestly seems like an unfair change to me.

    Note: I don't know jack diddly about Dark knight, so I have no idea how viable they will be for Feast or whatever else, that's why I didn't mention them.
    (4)

  10. #30
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    Of course I protect my healers. With thrill of war and my limit break. Isn't that what I said? Or are you not able to read? And yes, I will chase someone down for a quick kill if it's safe. So what?

    And if you're gonna talk about "small battles" let's define what it is. Can we just agree "small" is like 4 or 5 people smashing on each other? Ok, well yeah, I don't like to do that because I prefer to be with the main group benefiting the ENTIRE team with my limit break and thrill of war.

    Your tone is condescending whether you intend to or not because it sounds like you never played a tank in pvp and your assuming things you shouldn't. Like for example, assuming I can't protect my healer while dpsing at the same time. I can. Or rather, I should say could, cuz the dps part is gone.
    (0)

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