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  1. #1
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100

    3.2 patch is a slap in the face of (omni)crafters (specialist & stat garbage)

    A while ago I posted about my doubts regarding the upcoming crafted battle gear
    (http://forum.square-enix.com/ffxiv/t...32#post3557532)
    and unfortunately my (back-then semi-sarcastic) hunch turned out true.

    Twice as many blue scrips for the new books, so twice the grind to get them. By the same logic you would double the amount of tomes of lore needed for the new gear compared to esoterics. This is already bad. You don't scale the grind up and up for new stuff, you tone down the grind for old content, SE!

    Then you get the books and find out (almost) ALL the recipes are specialist-only. Thanks for not telling us, so grinding for those books we have no specialization for is pointless. Woe to those who got the books without having the necessary specialization, what a total screw-up!

    So the majority of the new recipes are useless for (omni)crafters, as we are limited to 3 specializations and thus useful books. Well done, SE, to make most of the new recipes out of reach for us crafters (/sarcasm).

    And then... the stats for the battle gear. 850/820 from what I read (did not get to grab the books yet, doubt I will bother). Dear devs, I don't know what you are taking but it is not enough or too much. I am so pissed off I cannot even express it.

    This is a slap in the face of EVERYONE (luckily not me) who went through the massive time/gil-sink of getting ilvl 180 gear, as it is impossible to reach the stats needed, even with food and melded ilvl 170 accessories (expensive!) and all. So you made the ilvl 180 gear totally pointless and obsolete for the future of this game and totally screwed a good chunk of the crafters over.

    And even those who had the MASSIVE time needed to churn out red tokens and make gil to get at least the pieces of ilvl 170 gear needed and mountains of materia? The melds needed are insane, all the more given there is no (real) tier V materia available. And that all the more as we would need to meld all the non-shared pieces, so even with restriction to 3 (specialized) classes that means 7 pieces x 3 = 21 pieces of gear to massively overmeld.

    The amount of crafters who have THAT much time/gil to throw around is small, and they will demand TRUCKLOADS of gil for the new gear, costs of mats aside.

    You don't create a healthy market for battle gear this way.

    You could as well have not bothered implementing the Eikon gear, with these stat requirements.

    I am so angry and feel so trampled upon it goes beyond words. And feel so bad and angry on behalf of those who got the ilvl 180 gear. Devs, if you want to get rid of endgame crafting for anyone who isn't doing this as a full-time job (at the very least, and for a long time) say so and us crafting fiends who have lifes beyond FFXIV just call it a day and unsub. I am definitely very close to doing the latter, fed up with the tons and tons of utterly poorly done content we have seen since Heavensward, crafting and otherwise.

    This game used to be the most amazing on the market, it is turning increasingly into one big clusterf***.
    (see my post about the lack of quality content here:
    http://forum.square-enix.com/ffxiv/t...64#post3564364)

    I love Eorzea and what this game has been in the past too much NOT to be extremely angry, but at the same time starting to give up any hope the devs will get things right again.

    Thanks for increasingly ruining this game for crafters and others
    (11)
    Last edited by Chiami; 02-24-2016 at 08:15 PM.
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.

  2. #2
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    3.2 tells us something. It tells us that collecting those Master IV books for all crafting 60's you have is not pointless, it's just not urgent. 3.25 or 3.3, whenever they add more recipes, the Specialist-Only flag should be removed from the Master IV Book recipes.

    So, for now, get those books that you have the Specialist stone for, first. Then, at your leisure, grab the other 5 books (assuming you have all 8 crafts at 60). You have a few months before you will need them.
    (7)

  3. #3
    Player
    Avin00's Avatar
    Join Date
    Oct 2013
    Posts
    79
    Character
    Aven Pathfinder
    World
    Phoenix
    Main Class
    Paladin Lv 60
    If you have all ilvl 180 gear left hand side the 170 off hand like you should have any ways melded right hand side of ilvl 55 and use food you can make the minimum required to craft the new stuff. It's going to be nails hard and certainly if you invest the time and money into the 170 melded gear it will be easier but it is possible with the 180.
    (0)

  4. #4
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    150% agree with Roth

    The game master word is time

    Plus they did say that they kinda want to block end-game omnicrafter
    I do like the restriction because now i'm not crafting alone in my FC
    I now have tons of minions that want to be Crafter too XD
    (2)

  5. #5
    Player
    SmallHobbit's Avatar
    Join Date
    Dec 2014
    Posts
    602
    Character
    Small Hobbit
    World
    Odin
    Main Class
    White Mage Lv 80
    hahaha all this hate, i am a omni master crafter and until now i didnt use any spcialist stone
    it was never needed for my self, i have a big friendlist of mastercrafter that can cover all specialist carfts i need.
    i think the system arent that bad.
    the only thing what disturb me to much new stuff in first week new crafting/ gathering grinding and also gear grinding for raids. i would prefer a 2 weeks break between until can sort out stuff, unlock quest that need before it goes to the next step of grinding.

    just take a deep breath and take things like how they are.

    regards small hobbit =)
    (1)
    Last edited by SmallHobbit; 02-24-2016 at 08:27 PM.

  6. #6
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Avin00 View Post
    If you have all ilvl 180 gear left hand side the 170 off hand like you should have any ways melded right hand side of ilvl 55 and use food you can make the minimum required to craft the new stuff. It's going to be nails hard and certainly if you invest the time and money into the 170 melded gear it will be easier but it is possible with the 180.
    If you penta-meld the ilvl 170 belt and all jewelry to absolute stat-cap (checked on Ariyala) and eat HQ seafood stew AND are specialist you get to 856 craftsmanship and 828 control, so yes you can do it that way, but this is already a massive amount of overmelding in addition to the time/gil sink of red scrips for ilvl 180, AND it still renders all the ilvl 180 accessories we got/get now useless for endgame crafting. So the point of my original post remains, those who invest(ed) into ilvl 180 gear got screwed over, and the new ilvl 180 accessories are a bad joke. Just as all the other points of my post remain, sadly And shall we bet at latest half a year from now 4-star recipes will come with stats that are totally beyond anything but ilvl 170 gear pentamelded with tier V materia and being a specialist?
    (1)
    Last edited by Chiami; 02-24-2016 at 08:38 PM.
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.

  7. #7
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    True, but seriously this just points toward the fundamental problem I see here: More and more content being locked or all but locked due to crazy requirements. That it will become unlocked/easier some time down the road when the majority of people already got the items of those recipes isn't helping much, all the more in combination with all the other issues mentioned in my original post.
    (2)
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.

  8. #8
    Player
    Avin00's Avatar
    Join Date
    Oct 2013
    Posts
    79
    Character
    Aven Pathfinder
    World
    Phoenix
    Main Class
    Paladin Lv 60
    http://ffxiv.ariyala.com/SOXC 0 meld and hitting 845 and 823 so you could do it very easily that is with i 55 accessories that I have been using since heavensward came out I just never saw the need to upgrade when the cp gains were minimal at best and the maximum stat caps were impossible to hit anyways. Yes you are right on one point upgrading the accessories was silly but it has been for ages.
    (2)

  9. #9
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Please please i swear stop using red script crap !
    *0* this is awful to watch
    (0)

  10. #10
    Player
    Dahlinea's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Dahlinea Thriss
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    3.2 tells us something. It tells us that collecting those Master IV books for all crafting 60's you have is not pointless, it's just not urgent. 3.25 or 3.3, whenever they add more recipes, the Specialist-Only flag should be removed from the Master IV Book recipes.
    And when you could actually make those crafts they are actually dated and there's a whole new set of better gear that you can't actually make because they are locked behind specialist. That is, no matter how you try you'll always be put behind by the Specialist System no matter how hard you try and takes our freedom to craft, no less. I don't see fairness in this at all.
    (5)

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