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  1. #11
    Player
    BadRNG's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Krael Bastion
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Malicewolf View Post
    It's really a non-issue... and to say you don't need the hp... I've yet to do Mida's Savage yet, but I can bet there'll be a much bigger tank buster than Alex... I wouldn't just flat out make a statement this early into a patch. (And ironically, if the tank buster happens to be physical, that parry could save you).
    Why do you assume there will be a much bigger tank buster? That's as big as an assumption as saying there won't be one. You're right no one knows, we'll find out how much vit we need later. However once we reach that point the str/vit debate can still come into play. Though probably not this tier, because;

    Quote Originally Posted by Malicewolf View Post
    There, full 240 accessories that avoids the parry stat...
    I don't see why you'd use STR gear. So basically, get your lore tomes and you get 3 of the necessary 240 accessories.
    Beat Savage to get the other two.
    Right, we are lucky that this time around there are enough alternatives to likely avoid the issue. The problem is that the issue still exists at all, and in future tiers we could very easily see a STR accessory being BiS again if both the fending alternatives use parry. That's not exactly unheard of. There's also the potential issue with accuracy, as extra accuracy over cap because you were avoiding parry is just as much of a waste.

    If they really want to stick to their idea of VIT always being best to aid in simplicity (and to stop feeding the floor fending loot), then they need to consider altering things further so the VIT ratio is considerably higher than the STR so as to always outweigh potential secondary stats. Or they could fix parry, but we've been asking for that forever and I don't believe they've ever even commented on it before. At least we know they are listening to the vit/str talk.

    Quote Originally Posted by Malicewolf View Post
    Can you share where you see this info about secondary stats becoming more potent? I saw nothing in the patch notes, let alone any formulas to state such. I was not been able to test these this morning, but I was able to run a dungeon and have to say, I didn't feel there was much difference. But it was only a lvl 60 roulette, so not like it really stressed me much either. We were running through the enemies like butter.

    Not trying to be abrasive, just honestly curiosity.
    I believe it's that they have become stronger in relation to main stats on right side gear. We used to get 1 AP per every STR on a right side piece, now we are only getting .45 per main stat (whichever it is). Therefore it is now easier for secondary stats to match the level of benefit a single stat point can give.
    (0)
    Last edited by BadRNG; 02-24-2016 at 02:52 AM.

  2. #12
    Player
    Kothos's Avatar
    Join Date
    Nov 2015
    Posts
    32
    Character
    Kothos Dullmill
    World
    Behemoth
    Main Class
    Warrior Lv 70

    Thumbs up disappointed

    Square did the worst case scenario I predicted, even if they let it just a slight advantage to vit by 0.05 it would be better. I ran some tests and slaying is still the best gear because of secondary stats, even fending gear having some more VIT stats than slaying the secondary stats (crit/det) are better.

    At ilvl 210 the bis now is.
    Penta melded vit
    Slaying
    Fending

    Kinda disappointed here
    (3)

  3. #13
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Can get new 230/240 vit set with no parry tho. Or is melded 220 better
    (0)

  4. #14
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Malicewolf View Post
    Not trying to be abrasive, just honestly curiosity.

    EDIT: Unless you meant that they are now more important since STR tanks took a hit to their overall power... If so, then not too sure about that honestly.
    The clif notes version is now instead of giving 1 AP per point of main stat, it has been nerfed down to .45 for both stats. This is a huge nerf to the stat itself, but SE didn't balance it with similar adjustments to secondary stats. Since their weights remain unchanged then they have nearly doubled the potency of a secondary stat in comparison to before. Now more than ever, tanks will have to be picky about accessories.
    (0)

  5. #15
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by alimdia View Post
    Can get new 230/240 vit set with no parry tho. Or is melded 220 better
    An i220 crafted piece with a Grade V Strength (+15 str) materia slapped onto it looks like the way to go I'm thinking.

    EDIT: lmao I forgot the blue gear in 3.2 has a slot too.
    (0)
    Last edited by CGMidlander; 02-24-2016 at 03:51 AM.

  6. #16
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    It's arguable that even with parry, VIT would still be supreme to the raid contribution as opposed to personal contribution. So for example, the 5 VIT accessories, versus the 5 very slightly better 5 STR accesories, would still be ideal since the translation of that 5 accessories worth of VIT can mean more Healer offensive GCDS (not alot but still opportunities through critical heals or excessive regen), which are very very likely to outweigh the tiny buff the secondaries over parry gives.

    Optimize for biggest raid DPS gain, not personal DPS gain. Unless ofcourse you're competing for personal FFlogs records.
    (14)

  7. #17
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by FallenWings View Post
    It's arguable that even with parry, VIT would still be supreme to the raid contribution as opposed to personal contribution. So for example, the 5 VIT accessories, versus the 5 very slightly better 5 STR accesories, would still be ideal since the translation of that 5 accessories worth of VIT can mean more Healer offensive GCDS (not alot but still opportunities through critical heals or excessive regen), which are very very likely to outweigh the tiny buff the secondaries over parry gives.

    Optimize for biggest raid DPS gain, not personal DPS gain. Unless ofcourse you're competing for personal FFlogs records.
    True, we'll have to see what incoming damage looks like when those numbers come out we'll know.
    (0)

  8. #18
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Higher VIT lets you cap out higher tier food and gain more AP from it <@;-)
    (3)

  9. #19
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    OP hasn't been to Midas yet. Midas NORMAL.

    Add AAs are hitting 2-4K, boss AAs up to 9K, frequent TBs upwards of 40K. Vulnerability Up debuffs are given out like candy. We are going to want that extra VIT. VIT may have been fluff in Gordias, but not here. The pillow fights are over. Again, this is Midas NORMAL. I'm both giddy and terrified at the curb-stomping that is likely to be happening in Savage.
    (9)

  10. #20
    Player
    Ironos's Avatar
    Join Date
    Oct 2015
    Posts
    78
    Character
    Arsain Sacris
    World
    Diabolos
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Syzygian View Post
    OP hasn't been to Midas yet. Midas NORMAL.

    Add AAs are hitting 2-4K, boss AAs up to 9K, frequent TBs upwards of 40K. Vulnerability Up debuffs are given out like candy. We are going to want that extra VIT. VIT may have been fluff in Gordias, but not here. The pillow fights are over. Again, this is Midas NORMAL. I'm both giddy and terrified at the curb-stomping that is likely to be happening in Savage.
    My thoughts exactly. When I first took the TB in A5 (when you get concussed, before we decided to voke at that point) I saw that 20k damage and just thought "Thank god I brought my VIT"
    (2)

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