I thought this was supposed to be a funeral, not a place to fight over what was better or not, because that doesn't matter anymore.
People who liked STR tanks should mourn this event while those who didn't should rejoice in silence and watch pro STR succumb to the new world order.
Things change, not much we can do about it now.
I really hope so too, with future content in mind. I doubt SE would change the damage formula for everything before, though. Going full vit for anything right now is already overkill.
It was supposed to be, until people started posting how bad STR tanks are somehow an accurate representation of all STR tanks. We had great times with STR tanking, so we'll fight back when misinformed people try to picket our funeral :PI thought this was supposed to be a funeral, not a place to fight over what was better or not, because that doesn't matter anymore.
People who liked STR tanks should mourn this event while those who didn't should rejoice in silence and watch pro STR succumb to the new world order.
Things change, not much we can do about it now.
yup ^^
Last edited by Odett; 02-23-2016 at 12:36 PM.
Thing is, Warriors could easily compensate through their own self-healing. STR allowed them to heal staggeringly high amounts. There's a reason they are the only job (so far) that has solo'd Titan EX. Regardless, the difference in overall group DPS was significant when tanks wore full STR compared to VIT. No fight in the game required the wealth of HP. And frankly, good STR tanks could handle an inexperience healer.
My name is Talya, and I will miss strength tanking, but my healers are already looking forward to my projected 30k HP in full Defiance after a hymn attribute reset and full fending.
I'm gonna miss you, 10k crit Fell Cleaves. RIP.
Yeah. I doubt they go back and scale everything, though it would be nice. Even if they just adjust the sync scale, it wouldn't be too bad. Have to see how things go.
It matters because during the funeral, someone held a speech on how the deceased always sucked while still alive. Just because we have a new successor now doesn't mean we shouldn't defend the old one against trash talk >:3
I must say that I greatly admire your reckless abandon and utter defiance towards game mechanics; a true warrior, if I say so myself. I shall join you with my MND Black Mage.
I've healed in both metas, and it's not as though VIT tanks don't exist now, anyway, so most healers probably have experience with both. In Duty Finder, it's about half and half in my experience. Bad VIT tanks are easier to heal than bad STR tanks are (again, in my experience).
The reason for that generally is because bad tanks don't really manage their pulls well (in addition to not generally managing cooldowns well, and so on). This often results in mobs not being claimed and extra damage being taken during the pull (because of hesitation), meaning I need to heal immediately but can't do so safely until all the mobs are claimed. A bad VIT tank has an extra second or two of survival relative to a bad STR tank to claim the mobs and for my Cure II (or whatever else is appropriate, depending on the class, as I play all three) to land, allowing me to then keep the tank alive. Bad STR tanks frequently die in this initial, high pressure moment before my heal actually lands simply because they have less health.
Regarding DPS, it's also easier to DPS with a bad VIT tank than it is to do so with a bad STR tank. Cleric Stance has a 10-second cooldown, so you need to be sure that the tank is going to last that full 10 seconds without needing any heals from you before you use it. If you're doing the smart thing and topping off the tank before you pop into Cleric Stance, the VIT tank will give you more safe time in Cleric Stance than the STR tank will. Again, in my experience, it's not even worth attempting to DPS with a bad STR tank, but I can usually get in some extra Holy casts or an extra round of DoTs with a VIT tank, because their higher maximum health total makes it easier for me to ensure they'll live for that 10 second window.
As I said in my initial post, I loved good STR tanks—but they were few and far between on the Duty Finder, probably because they have normal running crews. And I have to admit, good tanks never made a significant difference in my runs (in terms of clear time—most of that impact there falls entirely on the actual DPS) whether they were STR or VIT. I've never once thought "Oh, this run was noticeably faster because the tank was DPSing to the fullest" or any variation thereof. What I do notice is a STR tank that isn't peanut brittle or, conversely, a VIT tank that holds aggro off of skilled DPS. Their damage has always been minor enough that it's only noticeable on those special abacus meters—my, average, day to day experience in the DF never improved because of the STR meta. In fact, it was frequently worse because of it.
And all that's just considering level 60 dungeons, where you can abuse item level to get around necessary HP minimums. Don't get me started on bad STR tanks going into synched content (most especially hard-hitting level 50 dungeons, like Sastasha HM, with those damnable Boatswains) and melting before they even finish some of the largest pulls.
And that's why I'm glad SE finally did something about this. I thought it was problematic when it started creeping into the mainstream after SCOB, and I downright hated it when it was flat out normal in HW. It makes the baseline experience in the Duty Finder downright frustrating for me, to the point where I stopped healing almost completely unless I was running with a tank I knew (and healer was my main for most of my ARR and my dedicated secondary after that).
While this is entirely true, it's not at all common in my experience. In the whole time I've been playing (since ARR Early Access), I've seen exactly two WARs take advantage of this on large pulls. One of them was in Syrcus Tower, before HW. I've only seen one WAR actually do it in HW dungeons.
Last edited by Alahra; 02-23-2016 at 01:25 PM.
FFXIV/Glamour Blog
http://www.fashionninjutsu.com/
Thank you! I'm a DRK so far, but with so much talk about warriors and defiance, I feel like I should become a 60 WAR as well <3
Btw, my BLM would still do great dmg even with MND accessories, so it's not like those few STR/VIT points will make that much difference. If I was a main tank or even just sometimes raiding as a tank, of course I'd adjust those too, but with the way it is, it's kind of a waste of tomes for me.
I have a minimum of 6 classes to gear before DRK °-°
I care about this change more on my main healer than on my tank, actually^^
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.